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路径: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\dynamic_property_map.hpp
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#ifndef DYNAMIC_PROPERTY_MAP_RG09302004_HPP #define DYNAMIC_PROPERTY_MAP_RG09302004_HPP // Copyright 2004-5 The Trustees of Indiana University. // Use, modification and distribution is subject to the Boost Software // License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // dynamic_property_map.hpp - // Support for runtime-polymorphic property maps. This header is factored // out of Doug Gregor's routines for reading GraphML files for use in reading // GraphViz graph files. // Authors: Doug Gregor // Ronald Garcia // #include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
namespace boost { namespace detail { // read_value - // A wrapper around lexical_cast, which does not behave as // desired for std::string types. template
inline Value read_value(const std::string& value) { return boost::lexical_cast
(value); } template<> inline std::string read_value
(const std::string& value) { return value; } } // dynamic_property_map - // This interface supports polymorphic manipulation of property maps. class dynamic_property_map { public: virtual ~dynamic_property_map() { } virtual boost::any get(const any& key) = 0; virtual std::string get_string(const any& key) = 0; virtual void put(const any& key, const any& value) = 0; virtual const std::type_info& key() const = 0; virtual const std::type_info& value() const = 0; }; ////////////////////////////////////////////////////////////////////// // Property map exceptions ////////////////////////////////////////////////////////////////////// struct dynamic_property_exception : public std::exception { virtual ~dynamic_property_exception() throw() {} virtual const char* what() const throw() = 0; }; struct property_not_found : public dynamic_property_exception { std::string property; mutable std::string statement; property_not_found(const std::string& property) : property(property) {} virtual ~property_not_found() throw() {} const char* what() const throw() { if(statement.empty()) statement = std::string("Property not found: ") + property + "."; return statement.c_str(); } }; struct dynamic_get_failure : public dynamic_property_exception { std::string property; mutable std::string statement; dynamic_get_failure(const std::string& property) : property(property) {} virtual ~dynamic_get_failure() throw() {} const char* what() const throw() { if(statement.empty()) statement = std::string( "dynamic property get cannot retrieve value for property: ") + property + "."; return statement.c_str(); } }; struct dynamic_const_put_error : public dynamic_property_exception { virtual ~dynamic_const_put_error() throw() {} const char* what() const throw() { return "Attempt to put a value into a const property map: "; } }; namespace detail { // // dynamic_property_map_adaptor - // property-map adaptor to support runtime polymorphism. template
class dynamic_property_map_adaptor : public dynamic_property_map { typedef typename property_traits
::key_type key_type; typedef typename property_traits
::value_type value_type; typedef typename property_traits
::category category; // do_put - overloaded dispatches from the put() member function. // Attempts to "put" to a property map that does not model // WritablePropertyMap result in a runtime exception. // in_value must either hold an object of value_type or a string that // can be converted to value_type via iostreams. void do_put(const any& in_key, const any& in_value, mpl::bool_
) { #if !(defined(__GNUC__) && (__GNUC__ == 2) && (__GNUC_MINOR__ == 95)) using boost::put; #endif key_type key = any_cast
(in_key); if (in_value.type() == typeid(value_type)) { #if defined(__GNUC__) && (__GNUC__ == 2) && (__GNUC_MINOR__ == 95) boost::put(property_map, key, any_cast
(in_value)); #else put(property_map, key, any_cast
(in_value)); #endif } else { // if in_value is an empty string, put a default constructed value_type. std::string v = any_cast
(in_value); if (v.empty()) { #if defined(__GNUC__) && (__GNUC__ == 2) && (__GNUC_MINOR__ == 95) boost::put(property_map, key, value_type()); #else put(property_map, key, value_type()); #endif } else { #if defined(__GNUC__) && (__GNUC__ == 2) && (__GNUC_MINOR__ == 95) boost::put(property_map, key, detail::read_value
(v)); #else put(property_map, key, detail::read_value
(v)); #endif } } } void do_put(const any&, const any&, mpl::bool_
) { throw dynamic_const_put_error(); } public: explicit dynamic_property_map_adaptor(const PropertyMap& property_map) : property_map(property_map) { } virtual boost::any get(const any& key) { #if defined(__GNUC__) && (__GNUC__ == 2) && (__GNUC_MINOR__ == 95) return boost::get(property_map, any_cast
(key)); #else using boost::get; return get(property_map, any_cast
(key)); #endif } virtual std::string get_string(const any& key) { #if defined(__GNUC__) && (__GNUC__ == 2) && (__GNUC_MINOR__ == 95) std::ostringstream out; out << boost::get(property_map, any_cast
(key)); return out.str(); #else using boost::get; std::ostringstream out; out << get(property_map, any_cast
(key)); return out.str(); #endif } virtual void put(const any& in_key, const any& in_value) { do_put(in_key, in_value, mpl::bool_<(is_convertible
::value)>()); } virtual const std::type_info& key() const { return typeid(key_type); } virtual const std::type_info& value() const { return typeid(value_type); } PropertyMap& base() { return property_map; } const PropertyMap& base() const { return property_map; } private: PropertyMap property_map; }; } // namespace detail // // dynamic_properties - // container for dynamic property maps // struct dynamic_properties { typedef std::multimap
property_maps_type; typedef boost::function3
, const std::string&, const boost::any&, const boost::any&> generate_fn_type; public: typedef property_maps_type::iterator iterator; typedef property_maps_type::const_iterator const_iterator; dynamic_properties() : generate_fn() { } dynamic_properties(const generate_fn_type& g) : generate_fn(g) {} ~dynamic_properties() { for (property_maps_type::iterator i = property_maps.begin(); i != property_maps.end(); ++i) { delete i->second; } } template
dynamic_properties& property(const std::string& name, PropertyMap property_map) { // Tbd: exception safety std::auto_ptr
pm( new detail::dynamic_property_map_adaptor
(property_map)); property_maps_type::iterator i = property_maps.insert(property_maps_type::value_type(name, 0)); i->second = pm.release(); return *this; } iterator begin() { return property_maps.begin(); } const_iterator begin() const { return property_maps.begin(); } iterator end() { return property_maps.end(); } const_iterator end() const { return property_maps.end(); } iterator lower_bound(const std::string& name) { return property_maps.lower_bound(name); } const_iterator lower_bound(const std::string& name) const { return property_maps.lower_bound(name); } void insert(const std::string& name, std::auto_ptr
pm) { property_maps.insert(property_maps_type::value_type(name, pm.release())); } template
std::auto_ptr
generate(const std::string& name, const Key& key, const Value& value) { if(!generate_fn) { throw property_not_found(name); } else { return generate_fn(name,key,value); } } private: property_maps_type property_maps; generate_fn_type generate_fn; }; template
bool put(const std::string& name, dynamic_properties& dp, const Key& key, const Value& value) { for (dynamic_properties::iterator i = dp.lower_bound(name); i != dp.end() && i->first == name; ++i) { if (i->second->key() == typeid(key)) { i->second->put(key, value); return true; } } std::auto_ptr
new_map = dp.generate(name, key, value); if (new_map.get()) { new_map->put(key, value); dp.insert(name, new_map); return true; } else { return false; } } #ifndef BOOST_NO_EXPLICIT_FUNCTION_TEMPLATE_ARGUMENTS template
Value get(const std::string& name, const dynamic_properties& dp, const Key& key) { for (dynamic_properties::const_iterator i = dp.lower_bound(name); i != dp.end() && i->first == name; ++i) { if (i->second->key() == typeid(key)) return any_cast
(i->second->get(key)); } throw dynamic_get_failure(name); } #endif template
Value get(const std::string& name, const dynamic_properties& dp, const Key& key, type
) { for (dynamic_properties::const_iterator i = dp.lower_bound(name); i != dp.end() && i->first == name; ++i) { if (i->second->key() == typeid(key)) return any_cast
(i->second->get(key)); } throw dynamic_get_failure(name); } template
std::string get(const std::string& name, const dynamic_properties& dp, const Key& key) { for (dynamic_properties::const_iterator i = dp.lower_bound(name); i != dp.end() && i->first == name; ++i) { if (i->second->key() == typeid(key)) return i->second->get_string(key); } throw dynamic_get_failure(name); } // The easy way to ignore properties. inline std::auto_ptr
ignore_other_properties(const std::string&, const boost::any&, const boost::any&) { return std::auto_ptr
(0); } } // namespace boost #endif // DYNAMIC_PROPERTY_MAP_RG09302004_HPP
dynamic_property_map.hpp
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