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indirect_reference.hpp - Hosted on DriveHQ Cloud IT Platform
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路径: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\indirect_reference.hpp
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#ifndef INDIRECT_REFERENCE_DWA200415_HPP # define INDIRECT_REFERENCE_DWA200415_HPP // // Copyright David Abrahams 2004. Use, modification and distribution is // subject to the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // // typename indirect_reference<P>::type provides the type of *p. // // http://www.boost.org/libs/iterator/doc/pointee.html // # include <boost/detail/is_incrementable.hpp> # include <boost/iterator/iterator_traits.hpp> # include <boost/type_traits/remove_cv.hpp> # include <boost/mpl/eval_if.hpp> # include <boost/pointee.hpp> namespace boost { namespace detail { template <class P> struct smart_ptr_reference { typedef typename boost::pointee<P>::type& type; }; } template <class P> struct indirect_reference : mpl::eval_if< detail::is_incrementable<P> , iterator_reference<P> , detail::smart_ptr_reference<P> > { }; } // namespace boost #endif // INDIRECT_REFERENCE_DWA200415_HPP
indirect_reference.hpp
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