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路径: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\tokenizer.hpp
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// Boost tokenizer.hpp -----------------------------------------------------// // � Copyright Jeremy Siek and John R. Bandela 2001. // Distributed under the Boost Software License, Version 1.0. (See // accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // See http://www.boost.org/libs/tokenizer for documenation // Revision History: // 03 Jul 2003 John Bandela // Converted to new iterator adapter // 02 Feb 2002 Jeremy Siek // Removed tabs and a little cleanup. #ifndef BOOST_TOKENIZER_JRB070303_HPP_ #define BOOST_TOKENIZER_JRB070303_HPP_ #include
namespace boost { //=========================================================================== // A container-view of a tokenized "sequence" template < typename TokenizerFunc = char_delimiters_separator
, typename Iterator = std::string::const_iterator, typename Type = std::string > class tokenizer { private: typedef token_iterator_generator
TGen; // It seems that MSVC does not like the unqualified use of iterator, // Thus we use iter internally when it is used unqualified and // the users of this class will always qualify iterator. typedef typename TGen::type iter; public: typedef iter iterator; typedef iter const_iterator; typedef Type value_type; typedef value_type& reference; typedef const value_type& const_reference; typedef value_type* pointer; typedef const pointer const_pointer; typedef void size_type; typedef void difference_type; tokenizer(Iterator first, Iterator last, const TokenizerFunc& f = TokenizerFunc()) : first_(first), last_(last), f_(f) { } template
tokenizer(const Container& c) : first_(c.begin()), last_(c.end()), f_() { } template
tokenizer(const Container& c,const TokenizerFunc& f) : first_(c.begin()), last_(c.end()), f_(f) { } void assign(Iterator first, Iterator last){ first_ = first; last_ = last; } void assign(Iterator first, Iterator last, const TokenizerFunc& f){ assign(first,last); f_ = f; } template
void assign(const Container& c){ assign(c.begin(),c.end()); } template
void assign(const Container& c, const TokenizerFunc& f){ assign(c.begin(),c.end(),f); } iter begin() const { return iter(f_,first_,last_); } iter end() const { return iter(f_,last_,last_); } private: Iterator first_; Iterator last_; TokenizerFunc f_; }; } // namespace boost #endif
tokenizer.hpp
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