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路径: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\luabind\luabind\value_wrapper.hpp
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// Copyright (c) 2005 Daniel Wallin and Arvid Norberg // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF // ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED // TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A // PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT // SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR // ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN // ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE // OR OTHER DEALINGS IN THE SOFTWARE. #ifndef LUABIND_VALUE_WRAPPER_050419_HPP #define LUABIND_VALUE_WRAPPER_050419_HPP #include
#include
#include
#ifdef BOOST_NO_TEMPLATE_PARTIAL_SPECIALIZATION # define LUABIND_USE_VALUE_WRAPPER_TAG #else #endif #ifdef LUABIND_USE_VALUE_WRAPPER_TAG # include
# include
# include
# include
# include
# include
# include
# include
# include
#endif namespace luabind { // // Concept ``ValueWrapper`` // #ifdef LUABIND_USE_VALUE_WRAPPER_TAG template
struct value_wrapper_traits; namespace detail { BOOST_MPL_HAS_XXX_TRAIT_DEF(value_wrapper_tag); struct unspecialized_value_wrapper_traits { typedef boost::mpl::false_ is_specialized; }; template
struct value_wrapper_traits_aux { typedef value_wrapper_traits
type; }; } // namespace detail #endif template
struct value_wrapper_traits #ifdef LUABIND_USE_VALUE_WRAPPER_TAG : boost::mpl::eval_if< boost::mpl::and_< boost::mpl::not_< boost::mpl::or_< boost::is_reference
, boost::is_pointer
, boost::is_array
> > , detail::has_value_wrapper_tag
> , detail::value_wrapper_traits_aux
, boost::mpl::identity
>::type {}; #else { typedef boost::mpl::false_ is_specialized; }; #endif template
struct is_value_wrapper : boost::mpl::aux::msvc_eti_base< typename value_wrapper_traits
::is_specialized >::type {}; } // namespace luabind #ifndef BOOST_NO_TEMPLATE_PARTIAL_SPECIALIZATION # include
# include
namespace luabind { template
struct is_value_wrapper_arg : is_value_wrapper< typename boost::remove_const< typename boost::remove_reference
::type >::type > {}; } // namespace luabind #else # include
# include
namespace luabind { namespace detail { template
typename is_value_wrapper
::type is_value_wrapper_arg_check(T const*); yes_t to_yesno(boost::mpl::true_); no_t to_yesno(boost::mpl::false_); template
struct is_value_wrapper_arg_aux { static typename boost::add_reference
::type x; BOOST_STATIC_CONSTANT(bool, value = sizeof(to_yesno(is_value_wrapper_arg_check(&x))) == sizeof(yes_t) ); typedef boost::mpl::bool_
type; }; } // namespace detail template
struct is_value_wrapper_arg : detail::is_value_wrapper_arg_aux
::type { }; } // namespace luabind #endif #endif // LUABIND_VALUE_WRAPPER_050419_HPP
value_wrapper.hpp
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