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OgreDDSCodec.h - Hosted on DriveHQ Cloud IT Platform
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路径: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\ogre\include\OgreDDSCodec.h
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/* ----------------------------------------------------------------------------- This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ Copyright (c) 2000-2006 Torus Knot Software Ltd Also see acknowledgements in Readme.html This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA, or go to http://www.gnu.org/copyleft/lesser.txt. You may alternatively use this source under the terms of a specific version of the OGRE Unrestricted License provided you have obtained such a license from Torus Knot Software Ltd. ----------------------------------------------------------------------------- */ #ifndef __OgreDDSCodec_H__ #define __OgreDDSCodec_H__ #include "OgreImageCodec.h" namespace Ogre { // Forward declarations struct DXTColourBlock; struct DXTExplicitAlphaBlock; struct DXTInterpolatedAlphaBlock; /** Codec specialized in loading DDS (Direct Draw Surface) images. @remarks We implement our own codec here since we need to be able to keep DXT data compressed if the card supports it. */ class _OgreExport DDSCodec : public ImageCodec { private: String mType; void flipEndian(void * pData, size_t size, size_t count) const; void flipEndian(void * pData, size_t size) const; PixelFormat convertFourCCFormat(uint32 fourcc) const; PixelFormat convertPixelFormat(uint32 rgbBits, uint32 rMask, uint32 gMask, uint32 bMask, uint32 aMask) const; /// Unpack DXT colours into array of 16 colour values void unpackDXTColour(PixelFormat pf, const DXTColourBlock& block, ColourValue* pCol) const; /// Unpack DXT alphas into array of 16 colour values void unpackDXTAlpha(const DXTExplicitAlphaBlock& block, ColourValue* pCol) const; /// Unpack DXT alphas into array of 16 colour values void unpackDXTAlpha(const DXTInterpolatedAlphaBlock& block, ColourValue* pCol) const; /// Single registered codec instance static DDSCodec* msInstance; public: DDSCodec(); virtual ~DDSCodec() { } /// @copydoc Codec::code DataStreamPtr code(MemoryDataStreamPtr& input, CodecDataPtr& pData) const; /// @copydoc Codec::codeToFile void codeToFile(MemoryDataStreamPtr& input, const String& outFileName, CodecDataPtr& pData) const; /// @copydoc Codec::decode DecodeResult decode(DataStreamPtr& input) const; virtual String getType() const; /// Static method to startup and register the DDS codec static void startup(void); /// Static method to shutdown and unregister the DDS codec static void shutdown(void); }; } // namespace #endif
OgreDDSCodec.h
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