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Decoration.h - Hosted on DriveHQ Cloud IT Platform
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路径: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\scintilla\src\Decoration.h
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/** @file Decoration.h ** Visual elements added over text. **/ // Copyright 1998-2007 by Neil Hodgson
// The License.txt file describes the conditions under which this software may be distributed. #ifndef DECORATION_H #define DECORATION_H #ifdef SCI_NAMESPACE namespace Scintilla { #endif class Decoration { public: Decoration *next; RunStyles rs; int indicator; Decoration(int indicator_); ~Decoration(); bool Empty(); }; class DecorationList { int currentIndicator; int currentValue; Decoration *current; int lengthDocument; Decoration *DecorationFromIndicator(int indicator); Decoration *Create(int indicator, int length); void Delete(int indicator); void DeleteAnyEmpty(); public: Decoration *root; bool clickNotified; DecorationList(); ~DecorationList(); void SetCurrentIndicator(int indicator); int GetCurrentIndicator() { return currentIndicator; } void SetCurrentValue(int value); int GetCurrentValue() { return currentValue; } // Returns true if some values may have changed bool FillRange(int &position, int value, int &fillLength); void InsertSpace(int position, int insertLength); void DeleteRange(int position, int deleteLength); int AllOnFor(int position); int ValueAt(int indicator, int position); int Start(int indicator, int position); int End(int indicator, int position); }; #ifdef SCI_NAMESPACE } #endif #endif
Decoration.h
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