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KeyMap.h - Hosted on DriveHQ Cloud IT Platform
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路径: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\scintilla\src\KeyMap.h
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// Scintilla source code edit control /** @file KeyMap.h ** Defines a mapping between keystrokes and commands. **/ // Copyright 1998-2001 by Neil Hodgson
// The License.txt file describes the conditions under which this software may be distributed. #ifndef KEYTOCOMMAND_H #define KEYTOCOMMAND_H #ifdef SCI_NAMESPACE namespace Scintilla { #endif #define SCI_NORM 0 #define SCI_SHIFT SCMOD_SHIFT #define SCI_CTRL SCMOD_CTRL #define SCI_ALT SCMOD_ALT #define SCI_CSHIFT (SCI_CTRL | SCI_SHIFT) #define SCI_ASHIFT (SCI_ALT | SCI_SHIFT) /** */ class KeyToCommand { public: int key; int modifiers; unsigned int msg; }; /** */ class KeyMap { KeyToCommand *kmap; int len; int alloc; static const KeyToCommand MapDefault[]; public: KeyMap(); ~KeyMap(); void Clear(); void AssignCmdKey(int key, int modifiers, unsigned int msg); unsigned int Find(int key, int modifiers); // 0 returned on failure }; #ifdef SCI_NAMESPACE } #endif #endif
KeyMap.h
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