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RESearch.h - Hosted on DriveHQ Cloud IT Platform
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路径: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\scintilla\src\RESearch.h
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// Scintilla source code edit control /** @file RESearch.h ** Interface to the regular expression search library. **/ // Written by Neil Hodgson
// Based on the work of Ozan S. Yigit. // This file is in the public domain. #ifndef RESEARCH_H #define RESEARCH_H #ifdef SCI_NAMESPACE namespace Scintilla { #endif /* * The following defines are not meant to be changeable. * They are for readability only. */ #define MAXCHR 256 #define CHRBIT 8 #define BITBLK MAXCHR/CHRBIT class CharacterIndexer { public: virtual char CharAt(int index)=0; virtual ~CharacterIndexer() { } }; class RESearch { public: RESearch(CharClassify *charClassTable); ~RESearch(); bool GrabMatches(CharacterIndexer &ci); const char *Compile(const char *pat, int length, bool caseSensitive, bool posix); int Execute(CharacterIndexer &ci, int lp, int endp); int Substitute(CharacterIndexer &ci, char *src, char *dst); enum { MAXTAG=10 }; enum { MAXNFA=2048 }; enum { NOTFOUND=-1 }; int bopat[MAXTAG]; int eopat[MAXTAG]; char *pat[MAXTAG]; private: void Init(); void Clear(); void ChSet(unsigned char c); void ChSetWithCase(unsigned char c, bool caseSensitive); int GetBackslashExpression(const char *pat, int &incr); int PMatch(CharacterIndexer &ci, int lp, int endp, char *ap); int bol; int tagstk[MAXTAG]; /* subpat tag stack */ char nfa[MAXNFA]; /* automaton */ int sta; unsigned char bittab[BITBLK]; /* bit table for CCL pre-set bits */ int failure; CharClassify *charClass; bool iswordc(unsigned char x) { return charClass->IsWord(x); } }; #ifdef SCI_NAMESPACE } #endif #endif
RESearch.h
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