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路径: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\asio\completion_condition.hpp
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// // completion_condition.hpp // ~~~~~~~~~~~~~~~~~~~~~~~~ // // Copyright (c) 2003-2008 Christopher M. Kohlhoff (chris at kohlhoff dot com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #ifndef BOOST_ASIO_COMPLETION_CONDITION_HPP #define BOOST_ASIO_COMPLETION_CONDITION_HPP #if defined(_MSC_VER) && (_MSC_VER >= 1200) # pragma once #endif // defined(_MSC_VER) && (_MSC_VER >= 1200) #include
#include
#include
#include
#include
namespace boost { namespace asio { namespace detail { class transfer_all_t { public: typedef bool result_type; template
bool operator()(const Error& err, std::size_t) { return !!err; } }; class transfer_at_least_t { public: typedef bool result_type; explicit transfer_at_least_t(std::size_t minimum) : minimum_(minimum) { } template
bool operator()(const Error& err, std::size_t bytes_transferred) { return !!err || bytes_transferred >= minimum_; } private: std::size_t minimum_; }; } // namespace detail /** * @defgroup completion_condition Completion Condition Function Objects * * Function objects used for determining when a read or write operation should * complete. */ /*@{*/ /// Return a completion condition function object that indicates that a read or /// write operation should continue until all of the data has been transferred, /// or until an error occurs. /** * This function is used to create an object, of unspecified type, that meets * CompletionCondition requirements. * * @par Example * Reading until a buffer is full: * @code * boost::array
buf; * boost::system::error_code ec; * std::size_t n = boost::asio::read( * sock, boost::asio::buffer(buf), * boost::asio::transfer_all(), ec); * if (ec) * { * // An error occurred. * } * else * { * // n == 128 * } * @endcode */ #if defined(GENERATING_DOCUMENTATION) unspecified transfer_all(); #else inline detail::transfer_all_t transfer_all() { return detail::transfer_all_t(); } #endif /// Return a completion condition function object that indicates that a read or /// write operation should continue until a minimum number of bytes has been /// transferred, or until an error occurs. /** * This function is used to create an object, of unspecified type, that meets * CompletionCondition requirements. * * @par Example * Reading until a buffer is full or contains at least 64 bytes: * @code * boost::array
buf; * boost::system::error_code ec; * std::size_t n = boost::asio::read( * sock, boost::asio::buffer(buf), * boost::asio::transfer_at_least(64), ec); * if (ec) * { * // An error occurred. * } * else * { * // n >= 64 && n <= 128 * } * @endcode */ #if defined(GENERATING_DOCUMENTATION) unspecified transfer_at_least(std::size_t minimum); #else inline detail::transfer_at_least_t transfer_at_least(std::size_t minimum) { return detail::transfer_at_least_t(minimum); } #endif /*@}*/ } // namespace asio } // namespace boost #include
#endif // BOOST_ASIO_COMPLETION_CONDITION_HPP
completion_condition.hpp
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