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lightweight_mutex.hpp - Hosted on DriveHQ Cloud IT Platform
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路径: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\detail\lightweight_mutex.hpp
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#ifndef BOOST_DETAIL_LIGHTWEIGHT_MUTEX_HPP_INCLUDED #define BOOST_DETAIL_LIGHTWEIGHT_MUTEX_HPP_INCLUDED // MS compatible compilers support #pragma once #if defined(_MSC_VER) && (_MSC_VER >= 1020) # pragma once #endif // // boost/detail/lightweight_mutex.hpp - lightweight mutex // // Copyright (c) 2002, 2003 Peter Dimov and Multi Media Ltd. // // Distributed under the Boost Software License, Version 1.0. (See // accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // // typedef
boost::detail::lightweight_mutex; // // boost::detail::lightweight_mutex is a header-only implementation of // a subset of the Mutex concept requirements: // // http://www.boost.org/doc/html/threads/concepts.html#threads.concepts.Mutex // // It maps to a CRITICAL_SECTION on Windows or a pthread_mutex on POSIX. // #include
#if !defined(BOOST_HAS_THREADS) # include
#elif defined(BOOST_HAS_PTHREADS) # include
#elif defined(WIN32) || defined(_WIN32) || defined(__WIN32__) # include
#else // Use #define BOOST_DISABLE_THREADS to avoid the error # error Unrecognized threading platform #endif #endif // #ifndef BOOST_DETAIL_LIGHTWEIGHT_MUTEX_HPP_INCLUDED
lightweight_mutex.hpp
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