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lwm_win32_cs.hpp - Hosted on DriveHQ Cloud IT Platform
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路径: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\detail\lwm_win32_cs.hpp
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#ifndef BOOST_DETAIL_LWM_WIN32_CS_HPP_INCLUDED #define BOOST_DETAIL_LWM_WIN32_CS_HPP_INCLUDED // MS compatible compilers support #pragma once #if defined(_MSC_VER) && (_MSC_VER >= 1020) # pragma once #endif // // boost/detail/lwm_win32_cs.hpp // // Copyright (c) 2002, 2003 Peter Dimov // // Distributed under the Boost Software License, Version 1.0. (See // accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // #ifdef BOOST_USE_WINDOWS_H # include
#endif namespace boost { namespace detail { #ifndef BOOST_USE_WINDOWS_H struct CRITICAL_SECTION { struct critical_section_debug * DebugInfo; long LockCount; long RecursionCount; void * OwningThread; void * LockSemaphore; #if defined(_WIN64) unsigned __int64 SpinCount; #else unsigned long SpinCount; #endif }; extern "C" __declspec(dllimport) void __stdcall InitializeCriticalSection(CRITICAL_SECTION *); extern "C" __declspec(dllimport) void __stdcall EnterCriticalSection(CRITICAL_SECTION *); extern "C" __declspec(dllimport) void __stdcall LeaveCriticalSection(CRITICAL_SECTION *); extern "C" __declspec(dllimport) void __stdcall DeleteCriticalSection(CRITICAL_SECTION *); #endif // #ifndef BOOST_USE_WINDOWS_H class lightweight_mutex { private: CRITICAL_SECTION cs_; lightweight_mutex(lightweight_mutex const &); lightweight_mutex & operator=(lightweight_mutex const &); public: lightweight_mutex() { InitializeCriticalSection(&cs_); } ~lightweight_mutex() { DeleteCriticalSection(&cs_); } class scoped_lock; friend class scoped_lock; class scoped_lock { private: lightweight_mutex & m_; scoped_lock(scoped_lock const &); scoped_lock & operator=(scoped_lock const &); public: explicit scoped_lock(lightweight_mutex & m): m_(m) { EnterCriticalSection(&m_.cs_); } ~scoped_lock() { LeaveCriticalSection(&m_.cs_); } }; }; } // namespace detail } // namespace boost #endif // #ifndef BOOST_DETAIL_LWM_WIN32_CS_HPP_INCLUDED
lwm_win32_cs.hpp
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