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object_attributes.hpp - Hosted on DriveHQ Cloud IT Platform
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路径: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\python\object_attributes.hpp
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// Copyright David Abrahams 2002. // Distributed under the Boost Software License, Version 1.0. (See // accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) #ifndef OBJECT_ATTRIBUTES_DWA2002615_HPP # define OBJECT_ATTRIBUTES_DWA2002615_HPP # include
# include
# include
# include
namespace boost { namespace python { namespace api { struct const_attribute_policies { typedef char const* key_type; static object get(object const& target, char const* key); }; struct attribute_policies : const_attribute_policies { static object const& set(object const& target, char const* key, object const& value); static void del(object const&target, char const* key); }; // // implementation // template
inline object_attribute object_operators
::attr(char const* name) { object_cref2 x = *static_cast
(this); return object_attribute(x, name); } template
inline const_object_attribute object_operators
::attr(char const* name) const { object_cref2 x = *static_cast
(this); return const_object_attribute(x, name); } inline object const_attribute_policies::get(object const& target, char const* key) { return python::getattr(target, key); } inline object const& attribute_policies::set( object const& target , char const* key , object const& value) { python::setattr(target, key, value); return value; } inline void attribute_policies::del( object const& target , char const* key) { python::delattr(target, key); } }}} // namespace boost::python::api #endif // OBJECT_ATTRIBUTES_DWA2002615_HPP
object_attributes.hpp
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