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ranlux.hpp - Hosted on DriveHQ Cloud IT Platform
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路径: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\random\ranlux.hpp
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/* boost random/ranlux.hpp header file * * Copyright Jens Maurer 2002 * Distributed under the Boost Software License, Version 1.0. (See * accompanying file LICENSE_1_0.txt or copy at * http://www.boost.org/LICENSE_1_0.txt) * * See http://www.boost.org for most recent version including documentation. * * $Id: ranlux.hpp 24096 2004-07-27 03:43:34Z dgregor $ * * Revision history * 2001-02-18 created */ #ifndef BOOST_RANDOM_RANLUX_HPP #define BOOST_RANDOM_RANLUX_HPP #include
#include
#include
namespace boost { namespace random { typedef subtract_with_carry
ranlux_base; typedef subtract_with_carry_01
ranlux_base_01; typedef subtract_with_carry_01
ranlux64_base_01; } typedef random::discard_block
ranlux3; typedef random::discard_block
ranlux4; typedef random::discard_block
ranlux3_01; typedef random::discard_block
ranlux4_01; typedef random::discard_block
ranlux64_3_01; typedef random::discard_block
ranlux64_4_01; #if !defined(BOOST_NO_INT64_T) && !defined(BOOST_NO_INTEGRAL_INT64_T) namespace random { typedef random::subtract_with_carry
ranlux64_base; } typedef random::discard_block
ranlux64_3; typedef random::discard_block
ranlux64_4; #endif /* !BOOST_NO_INT64_T && !BOOST_NO_INTEGRAL_INT64_T */ } // namespace boost #endif // BOOST_RANDOM_LINEAR_CONGRUENTIAL_HPP
ranlux.hpp
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