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路径: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\regex\user.hpp
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/* * * Copyright (c) 1998-2002 * John Maddock * * Use, modification and distribution are subject to the * Boost Software License, Version 1.0. (See accompanying file * LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) * */ /* * LOCATION: see http://www.boost.org for most recent version. * FILE user.hpp * VERSION see
* DESCRIPTION: User settable options. */ // define if you want the regex library to use the C locale // even on Win32: // #define BOOST_REGEX_USE_C_LOCALE // define this is you want the regex library to use the C++ // locale: // #define BOOST_REGEX_USE_CPP_LOCALE // define this if the runtime library is a dll, and you // want BOOST_REGEX_DYN_LINK to set up dll exports/imports // with __declspec(dllexport)/__declspec(dllimport.) // #define BOOST_REGEX_HAS_DLL_RUNTIME // define this if you want to dynamically link to regex, // if the runtime library is also a dll (Probably Win32 specific, // and has no effect unless BOOST_REGEX_HAS_DLL_RUNTIME is set): // #define BOOST_REGEX_DYN_LINK // define this if you don't want the lib to automatically // select its link libraries: // #define BOOST_REGEX_NO_LIB // define this if templates with switch statements cause problems: // #define BOOST_REGEX_NO_TEMPLATE_SWITCH_MERGE // define this to disable Win32 support when available: // #define BOOST_REGEX_NO_W32 // define this if bool is not a real type: // #define BOOST_REGEX_NO_BOOL // define this if no template instances are to be placed in // the library rather than users object files: // #define BOOST_REGEX_NO_EXTERNAL_TEMPLATES // define this if the forward declarations in regex_fwd.hpp // cause more problems than they are worth: // #define BOOST_REGEX_NO_FWD // define this if your compiler supports MS Windows structured // exception handling. // #define BOOST_REGEX_HAS_MS_STACK_GUARD // define this if you want to use the recursive algorithm // even if BOOST_REGEX_HAS_MS_STACK_GUARD is not defined. // #define BOOST_REGEX_RECURSIVE // define this if you want to use the non-recursive // algorithm, even if the recursive version would be the default. // #define BOOST_REGEX_NON_RECURSIVE // define this if you want to set the size of the memory blocks // used by the non-recursive algorithm. // #define BOOST_REGEX_BLOCKSIZE 4096 // define this if you want to set the maximum number of memory blocks // used by the non-recursive algorithm. // #define BOOST_REGEX_MAX_BLOCKS 1024 // define this if you want to set the maximum number of memory blocks // cached by the non-recursive algorithm: Normally this is 16, but can be // higher if you have multiple threads all using boost.regex, or lower // if you don't want boost.regex to cache memory. // #define BOOST_REGEX_MAX_CACHE_BLOCKS 16 // define this if you want to be able to access extended capture // information in your sub_match's (caution this will slow things // down quite a bit). // #define BOOST_REGEX_MATCH_EXTRA // define this if you want to enable support for Unicode via ICU. // #define BOOST_HAS_ICU
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