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路径: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\thread\exceptions.hpp
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// Copyright (C) 2001-2003 // William E. Kempf // Copyright (C) 2007 Anthony Williams // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) #ifndef BOOST_THREAD_EXCEPTIONS_PDM070801_H #define BOOST_THREAD_EXCEPTIONS_PDM070801_H #include
// pdm: Sorry, but this class is used all over the place & I end up // with recursive headers if I don't separate it // wek: Not sure why recursive headers would cause compilation problems // given the include guards, but regardless it makes sense to // seperate this out any way. #include
#include
namespace boost { class BOOST_THREAD_DECL thread_exception : public std::exception { protected: thread_exception(); thread_exception(int sys_err_code); public: ~thread_exception() throw(); int native_error() const; private: int m_sys_err; }; class condition_error: public std::exception { public: const char* what() const throw() { return "Condition error"; } }; class BOOST_THREAD_DECL lock_error : public thread_exception { public: lock_error(); lock_error(int sys_err_code); ~lock_error() throw(); virtual const char* what() const throw(); }; class BOOST_THREAD_DECL thread_resource_error : public thread_exception { public: thread_resource_error(); thread_resource_error(int sys_err_code); ~thread_resource_error() throw(); virtual const char* what() const throw(); }; class BOOST_THREAD_DECL unsupported_thread_option : public thread_exception { public: unsupported_thread_option(); unsupported_thread_option(int sys_err_code); ~unsupported_thread_option() throw(); virtual const char* what() const throw(); }; class BOOST_THREAD_DECL invalid_thread_argument : public thread_exception { public: invalid_thread_argument(); invalid_thread_argument(int sys_err_code); ~invalid_thread_argument() throw(); virtual const char* what() const throw(); }; class BOOST_THREAD_DECL thread_permission_error : public thread_exception { public: thread_permission_error(); thread_permission_error(int sys_err_code); ~thread_permission_error() throw(); virtual const char* what() const throw(); }; } // namespace boost #endif // BOOST_THREAD_CONFIG_PDM070801_H // Change log: // 3 Jan 03 WEKEMPF Modified for DLL implementation.
exceptions.hpp
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