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路径: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\wave\wave_config.hpp
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/*============================================================================= Boost.Wave: A Standard compliant C++ preprocessor library Global application configuration http://www.boost.org/ Copyright (c) 2001-2008 Hartmut Kaiser. Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) =============================================================================*/ #if !defined(WAVE_CONFIG_HPP_F143F90A_A63F_4B27_AC41_9CA4F14F538D_INCLUDED) #define WAVE_CONFIG_HPP_F143F90A_A63F_4B27_AC41_9CA4F14F538D_INCLUDED #include
#include
#include
#include
#include
/////////////////////////////////////////////////////////////////////////////// // Define the maximal include nesting depth allowed. If this value isn't // defined it defaults to 1024 // // To define a new initial include nesting define the following constant // before including this file. // #if !defined(BOOST_WAVE_MAX_INCLUDE_LEVEL_DEPTH) #define BOOST_WAVE_MAX_INCLUDE_LEVEL_DEPTH 1024 #endif /////////////////////////////////////////////////////////////////////////////// // Decide, whether to support variadics and placemarkers // // To implement support variadics and placemarkers define the following to // something not equal to zero. // #if !defined(BOOST_WAVE_SUPPORT_VARIADICS_PLACEMARKERS) #define BOOST_WAVE_SUPPORT_VARIADICS_PLACEMARKERS 1 #endif /////////////////////////////////////////////////////////////////////////////// // Decide, whether to implement a #warning directive as an extension to the // C++ Standard (same as #error, but emits a warning, not an error) // // To disable the implementation of #warning directives, define the following // constant as zero before including this file. // #if !defined(BOOST_WAVE_SUPPORT_WARNING_DIRECTIVE) #define BOOST_WAVE_SUPPORT_WARNING_DIRECTIVE 1 #endif /////////////////////////////////////////////////////////////////////////////// // Decide, whether to implement #pragma once // // To disable the implementation of #pragma once, define the following // constant as zero before including this file. // #if !defined(BOOST_WAVE_SUPPORT_PRAGMA_ONCE) #define BOOST_WAVE_SUPPORT_PRAGMA_ONCE 1 #endif /////////////////////////////////////////////////////////////////////////////// // Decide, whether to implement #pragma message("") // // To disable the implementation of #pragma message(""), define the following // constant as zero before including this file. // #if !defined(BOOST_WAVE_SUPPORT_PRAGMA_MESSAGE) #define BOOST_WAVE_SUPPORT_PRAGMA_MESSAGE 1 #endif /////////////////////////////////////////////////////////////////////////////// // Decide, whether to implement #include_next // Please note, that this is an extension to the C++ Standard. // // To disable the implementation of #include_next, define the following // constant as zero before including this file. // #if !defined(BOOST_WAVE_SUPPORT_INCLUDE_NEXT) #define BOOST_WAVE_SUPPORT_INCLUDE_NEXT 1 #endif /////////////////////////////////////////////////////////////////////////////// // Undefine the following, to enable some MS specific language extensions: // __int8, __int16, __int32, __int64, __based, __declspec, __cdecl, // __fastcall, __stdcall, __try, __except, __finally, __leave, __inline, // __asm, #region, #endregion // // Note: By default this is enabled for Windows based systems, otherwise it's // disabled. #if !defined(BOOST_WAVE_SUPPORT_MS_EXTENSIONS) #if defined(BOOST_WINDOWS) #define BOOST_WAVE_SUPPORT_MS_EXTENSIONS 1 #else #define BOOST_WAVE_SUPPORT_MS_EXTENSIONS 0 #endif #endif /////////////////////////////////////////////////////////////////////////////// // Allow the message body of the #error and #warning directives to be // preprocessed before the diagnostic is issued. // // To disable preprocessing of the body of #error and #warning directives, // define the following constant as zero before including this file. // #if !defined(BOOST_WAVE_PREPROCESS_ERROR_MESSAGE_BODY) #define BOOST_WAVE_PREPROCESS_ERROR_MESSAGE_BODY 1 #endif /////////////////////////////////////////////////////////////////////////////// // Allow the #pragma directives to be returned to the caller (optionally after // preprocessing the body) // // To disable the library to emit unknown #pragma directives, define the // following constant as zero before including this file. // #if !defined(BOOST_WAVE_EMIT_PRAGMA_DIRECTIVES) #define BOOST_WAVE_EMIT_PRAGMA_DIRECTIVES 1 #endif /////////////////////////////////////////////////////////////////////////////// // Allow the body of a #pragma directive to be preprocessed before the // directive is returned to the caller. // // To disable the preprocessing of the body of #pragma directives, define the // following constant as zero before including this file. // #if !defined(BOOST_WAVE_PREPROCESS_PRAGMA_BODY) #define BOOST_WAVE_PREPROCESS_PRAGMA_BODY 1 #endif /////////////////////////////////////////////////////////////////////////////// // Allow to define macros with the command line syntax (-DMACRO(x)=definition) // // To disable the possibility to define macros based on the command line // syntax, define the following constant as zero before including this file. // #if !defined(BOOST_WAVE_ENABLE_COMMANDLINE_MACROS) #define BOOST_WAVE_ENABLE_COMMANDLINE_MACROS 1 #endif /////////////////////////////////////////////////////////////////////////////// // Define the pragma keyword to be used by the library to recognize its own // pragma's. If nothing else is defined, then 'wave' will be used as the // default keyword, i.e. the library recognizes all // // #pragma wave option [(argument)] // // and dispatches the handling to the interpret_pragma() preprocessing hook // function (see file: preprocessing_hooks.hpp). The arguments part of the // pragma is optional. // The BOOST_WAVE_PRAGMA_KEYWORD constant needs to be defined to // resolve as a string literal value. #if !defined(BOOST_WAVE_PRAGMA_KEYWORD) #define BOOST_WAVE_PRAGMA_KEYWORD "wave" #endif /////////////////////////////////////////////////////////////////////////////// // Define the string type to be used to store the token values and the file // names inside a file_position template class // #if !defined(BOOST_WAVE_STRINGTYPE) #if BOOST_WORKAROUND(BOOST_MSVC, <= 1300) || \ BOOST_WORKAROUND(__MWERKS__, < 0x3200) || \ (defined(__DECCXX) && defined(__alpha)) || \ defined(BOOST_WAVE_STRINGTYPE_USE_STDSTRING) // VC7 isn't able to compile the flex_string class, fall back to std::string // CW up to 8.3 chokes as well *sigh* // Tru64/CXX has linker problems when using flex_string #define BOOST_WAVE_STRINGTYPE std::string #if !defined(BOOST_WAVE_STRINGTYPE_USE_STDSTRING) #define BOOST_WAVE_STRINGTYPE_USE_STDSTRING 1 #endif #else // use the following, if you have a fast std::allocator
#define BOOST_WAVE_STRINGTYPE boost::wave::util::flex_string< \ char, std::char_traits
, std::allocator
, \ boost::wave::util::CowString*char, */\ boost::wave::util::AllocatorStringStorage
\ > \ > \ /**/ /* #define BOOST_WAVE_STRINGTYPE boost::wave::util::flex_string< \ char, std::char_traits
, boost::fast_pool_allocator
, \ boost::wave::util::CowString
\ > \ > \ > \ */ /**/ // This include is needed for the flex_string class used in the // BOOST_WAVE_STRINGTYPE above. #include
// This include is needed for the boost::fast_allocator class used in the // BOOST_WAVE_STRINGTYPE above. // #include
// Use the following, if you want to incorporate Maxim Yegorushkin's // const_string library (http://sourceforge.net/projects/conststring/), which // may be even faster than using the flex_string class from above //#define BOOST_WAVE_STRINGTYPE boost::const_string
// //#include
//#include
//#include
#endif // BOOST_WORKAROUND(_MSC_VER, <= 1300) #endif /////////////////////////////////////////////////////////////////////////////// // The following definition forces the Spirit tree code to use list's instead // of vectors, which may be more efficient on some platforms // #define BOOST_SPIRIT_USE_LIST_FOR_TREES /////////////////////////////////////////////////////////////////////////////// // The following definition forces the Spirit tree code to use boost pool // allocators instead of the std::allocator for the vector/list's. // #define BOOST_SPIRIT_USE_BOOST_ALLOCATOR_FOR_TREES /////////////////////////////////////////////////////////////////////////////// // Uncomment the following, if you need debug output, the // BOOST_SPIRIT_DEBUG_FLAGS_CPP constants below help to fine control the // amount of the generated debug output. //#define BOOST_SPIRIT_DEBUG /////////////////////////////////////////////////////////////////////////////// // Debug flags for the Wave library, possible flags specified below. // // Note: These flags take effect only if the BOOST_SPIRIT_DEBUG constant // above is defined as well. #define BOOST_SPIRIT_DEBUG_FLAGS_CPP_GRAMMAR 0x0001 #define BOOST_SPIRIT_DEBUG_FLAGS_TIME_CONVERSION 0x0002 #define BOOST_SPIRIT_DEBUG_FLAGS_CPP_EXPR_GRAMMAR 0x0004 #define BOOST_SPIRIT_DEBUG_FLAGS_INTLIT_GRAMMAR 0x0008 #define BOOST_SPIRIT_DEBUG_FLAGS_CHLIT_GRAMMAR 0x0010 #define BOOST_SPIRIT_DEBUG_FLAGS_DEFINED_GRAMMAR 0x0020 #define BOOST_SPIRIT_DEBUG_FLAGS_PREDEF_MACROS_GRAMMAR 0x0040 #if !defined(BOOST_SPIRIT_DEBUG_FLAGS_CPP) #define BOOST_SPIRIT_DEBUG_FLAGS_CPP 0 // default is no debugging #endif /////////////////////////////////////////////////////////////////////////////// // // For all recognized preprocessor statements the output parse trees // formatted as xml are printed. The formatted parse trees are streamed to the // std::ostream defined by the WAVE_DUMP_PARSE_TREE_OUT constant. // // To enable the output of these parse trees, define the following constant // as zero something not equal to zero before including this file. // #if !defined(BOOST_WAVE_DUMP_PARSE_TREE) #define BOOST_WAVE_DUMP_PARSE_TREE 0 #endif #if BOOST_WAVE_DUMP_PARSE_TREE != 0 && !defined(BOOST_WAVE_DUMP_PARSE_TREE_OUT) #define BOOST_WAVE_DUMP_PARSE_TREE_OUT std::cerr #endif /////////////////////////////////////////////////////////////////////////////// // // For all #if and #elif directives the preprocessed expressions are printed. // These expressions are streamed to the std::ostream defined by the // BOOST_WAVE_DUMP_CONDITIONAL_EXPRESSIONS_OUT constant. // // To enable the output of the preprocessed expressions, define the following // constant as something not equal to zero before including this file. // #if !defined(BOOST_WAVE_DUMP_CONDITIONAL_EXPRESSIONS) #define BOOST_WAVE_DUMP_CONDITIONAL_EXPRESSIONS 0 #endif #if BOOST_WAVE_DUMP_CONDITIONAL_EXPRESSIONS != 0 && \ !defined(BOOST_WAVE_DUMP_CONDITIONAL_EXPRESSIONS_OUT) #define BOOST_WAVE_DUMP_CONDITIONAL_EXPRESSIONS_OUT std::cerr #endif /////////////////////////////////////////////////////////////////////////////// // Decide, whether to use the separate compilation model for the instantiation // of the C++ lexer objects. // // If this is defined, you should explicitly instantiate the C++ lexer // template with the correct parameters in a separate compilation unit of // your program (see the file instantiate_re2c_lexer.cpp). // // To use the lexer inclusion model, define the following constant as // something not equal to zero before including this file. // #if !defined(BOOST_WAVE_SEPARATE_LEXER_INSTANTIATION) #define BOOST_WAVE_SEPARATE_LEXER_INSTANTIATION 1 #endif /////////////////////////////////////////////////////////////////////////////// // Decide, whether to use the separate compilation model for the instantiation // of the grammar objects. // // If this is defined, you should explicitly instantiate the grammar // templates with the correct parameters in a separate compilation unit of // your program (see the files instantiate_cpp_grammar.cpp et.al.). // // To use the grammar inclusion model, define the following constant as // something not equal to zero before including this file. // #if !defined(BOOST_WAVE_SEPARATE_GRAMMAR_INSTANTIATION) #define BOOST_WAVE_SEPARATE_GRAMMAR_INSTANTIATION 1 #endif /////////////////////////////////////////////////////////////////////////////// // Decide whether to use a strict C++ lexer. // // If this is defined to something != 0, then the C++ lexers recognize the // strict C99/C++ basic source character set. If it is not defined or defined // to zero, the C++ lexers recognize the '$' character as part of identifiers. // // The default is to recognize the '$' character as part of identifiers. // #if !defined(BOOST_WAVE_USE_STRICT_LEXER) #define BOOST_WAVE_USE_STRICT_LEXER 0 #endif /////////////////////////////////////////////////////////////////////////////// // Decide, whether the serialization of the wave::context class should be // supported // // If this is defined to something not equal to zero the generated code will // expose routines allowing to store and reload the internal state of the // wave::context object. // // To enable the availability of the serialization functionality, define the // following constant as something not equal to zero before including this file. // #if !defined(BOOST_WAVE_SERIALIZATION) #define BOOST_WAVE_SERIALIZATION 0 #endif /////////////////////////////////////////////////////////////////////////////// // Decide, whether the import keyword is recognized as such // // If this is defined to something not equal to zero the Wave will recognize // import as a keyword (T_IMPORT token id) // #if !defined(BOOST_WAVE_SUPPORT_IMPORT_KEYWORD) #define BOOST_WAVE_SUPPORT_IMPORT_KEYWORD 0 #endif /////////////////////////////////////////////////////////////////////////////// // Decide, whether to support long long integers in the preprocessor. // // The C++ standard requires the preprocessor to use one of the following // types for integer literals: long or unsigned long depending on a optional // suffix ('u', 'l', 'ul', or 'lu') // // Sometimes it's required to preprocess integer literals bigger than that // (i.e. long long or unsigned long long). In this case you need to define the // BOOST_WAVE_SUPPORT_LONGLONG_INTEGER_LITERALS to something not equal to zero. // // This pp constant is effective only, if your target platform supports // long long integers (BOOST_HAS_LONG_LONG is defined). // // Please note, that this setting doesn't relate to the Wave support option // support_option_long_long, which enables the recognition of 'll' suffixes // only. // // Defining this pp constant enables the recognition of long long integers // even if these do not have the 'll' suffix. // #if !defined(BOOST_WAVE_SUPPORT_LONGLONG_INTEGER_LITERALS) #define BOOST_WAVE_SUPPORT_LONGLONG_INTEGER_LITERALS 0 #endif namespace boost { namespace wave { #if defined(BOOST_HAS_LONG_LONG) && \ BOOST_WAVE_SUPPORT_LONGLONG_INTEGER_LITERALS != 0 typedef boost::long_long_type int_literal_type; typedef boost::ulong_long_type uint_literal_type; #else typedef long int_literal_type; typedef unsigned long uint_literal_type; #endif }} /////////////////////////////////////////////////////////////////////////////// // Configure Wave thread support, Boost.Spirit and Boost.Pool are configured // based on these settings automatically // // If BOOST_WAVE_SUPPORT_THREADING is not defined, Wave will use the global // Boost build settings (BOOST_HAS_THREADS), if it is defined its value // defines, whether threading will be enabled or not (should be set to '0' // or '1'). #if !defined(BOOST_WAVE_SUPPORT_THREADING) #if defined(BOOST_HAS_THREADS) #define BOOST_WAVE_SUPPORT_THREADING 1 #else #define BOOST_WAVE_SUPPORT_THREADING 0 #endif #endif #if BOOST_WAVE_SUPPORT_THREADING != 0 #define BOOST_SPIRIT_THREADSAFE 1 #define PHOENIX_THREADSAFE 1 #else // disable thread support in Boost.Pool #define BOOST_NO_MT 1 #endif /////////////////////////////////////////////////////////////////////////////// // Wave needs at least 4 parameters for phoenix actors #if !defined(PHOENIX_LIMIT) #define PHOENIX_LIMIT 6 #endif #if PHOENIX_LIMIT < 6 // boost/spirit/attribute.hpp sets PHOENIX_LIMIT to 3! #error "Boost.Wave: the constant PHOENIX_LIMIT must be at least defined to 6" \ " to compile the library." #endif /////////////////////////////////////////////////////////////////////////////// // Set up dll import/export options #if defined(BOOST_HAS_DECLSPEC) && \ (defined(BOOST_WAVE_DYN_LINK) || defined(BOOST_ALL_DYN_LINK)) && \ !defined(BOOST_WAVE_STATIC_LINK) #if defined(BOOST_WAVE_SOURCE) #define BOOST_WAVE_DECL __declspec(dllexport) #define BOOST_WAVE_BUILD_DLL #else #define BOOST_WAVE_DECL __declspec(dllimport) #endif #endif // building a shared library #ifndef BOOST_WAVE_DECL #define BOOST_WAVE_DECL #endif /////////////////////////////////////////////////////////////////////////////// // Auto library naming #if BOOST_VERSION >= 103100 // auto link features work beginning from Boost V1.31.0 #if !defined(BOOST_WAVE_SOURCE) && !defined(BOOST_ALL_NO_LIB) && \ !defined(BOOST_WAVE_NO_LIB) #define BOOST_LIB_NAME boost_wave // tell the auto-link code to select a dll when required: #if defined(BOOST_ALL_DYN_LINK) || defined(BOOST_WAVE_DYN_LINK) #define BOOST_DYN_LINK #endif #include
#endif // auto-linking disabled #endif // BOOST_VERSION /////////////////////////////////////////////////////////////////////////////// // Compatibility macros // (ensure interface compatibility to older Wave versions) /////////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////// // The preprocessing hook signatures changed after the Boost V1.34.0 release // // To use the preprocessing hook signatures as released with Boost V1.34.0 // you need to define the BOOST_WAVE_USE_DEPRECIATED_PREPROCESSING_HOOKS // constant to something not equal zero. // // To force using the new interface define this constant to zero. // #if !defined(BOOST_WAVE_USE_DEPRECIATED_PREPROCESSING_HOOKS) #if BOOST_VERSION < 103500 // before Boost V1.35.0 #define BOOST_WAVE_USE_DEPRECIATED_PREPROCESSING_HOOKS 1 #else #define BOOST_WAVE_USE_DEPRECIATED_PREPROCESSING_HOOKS 0 #endif #endif #endif // !defined(WAVE_CONFIG_HPP_F143F90A_A63F_4B27_AC41_9CA4F14F538D_INCLUDED)
wave_config.hpp
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