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cln_test.cpp - Hosted on DriveHQ Cloud IT Platform
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路径: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\luabind\examples\cln\cln_test.cpp
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#include
extern "C" { #include "lua.h" #include "lualib.h" #include "lauxlib.h" } #include
void bind_cln(lua_State* L) { using namespace luabind; using namespace cln; module(L) [ // real numbers class_
("cl_R") .def(constructor<>()) .def(constructor
()) .def(constructor
()) .def(constructor
()) .def(tostring(const_self)) .def(-self) .def(const_self + const_self) .def(const_self - const_self) .def(const_self * const_self) .def(const_self / const_self) .def(const_self <= const_self) .def(const_self < const_self) .def(const_self == const_self) .def(other
() + const_self) .def(other
() - const_self) .def(other
() * const_self) .def(other
() / const_self) .def(other
() <= const_self) .def(other
() < const_self) .def(const_self + other
()) .def(const_self - other
()) .def(const_self * other
()) .def(const_self / other
()) .def(const_self <= other
()) .def(const_self < other
()) , // rational numbers class_
("cl_RA") .def(constructor<>()) .def(constructor
()) .def(constructor
()) .def(constructor
()) .def(tostring(const_self)) .def(-self) .def(const_self + const_self) .def(const_self - const_self) .def(const_self * const_self) .def(const_self / const_self) .def(const_self <= const_self) .def(const_self < const_self) .def(const_self == const_self) .def(other
() + const_self) .def(other
() - const_self) .def(other
() * const_self) .def(other
() / const_self) .def(other
() <= const_self) .def(other
() < const_self) .def(const_self + other
()) .def(const_self - other
()) .def(const_self * other
()) .def(const_self / other
()) .def(const_self <= other
()) .def(const_self < other
()) , // integers class_
("cl_I") .def(constructor<>()) .def(constructor
()) .def(constructor
()) .def(constructor
()) .def(tostring(const_self)) .def(-self) .def(const_self + const_self) .def(const_self - const_self) .def(const_self * const_self) .def(const_self <= const_self) .def(const_self < const_self) .def(const_self == const_self) .def(other
() + const_self) .def(other
() - const_self) .def(other
() * const_self) .def(other
() <= const_self) .def(other
() < const_self) .def(const_self + other
()) .def(const_self - other
()) .def(const_self * other
()) .def(const_self <= other
()) .def(const_self < other
()) , def("factorial", &cln::factorial), def("sqrt", (const cl_R(*)(const cl_R&))&cln::sqrt) ]; } int main() { lua_State* L = lua_open(); lua_baselibopen(L); lua_mathlibopen(L); luabind::open(L); bind_cln(L); lua_dofile(L, "cln_test.lua"); lua_close(L); return 0; }
cln_test.cpp
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