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路径: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\config\compiler\kai.hpp
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// (C) Copyright John Maddock 2001. // (C) Copyright David Abrahams 2002. // (C) Copyright Aleksey Gurtovoy 2002. // Use, modification and distribution are subject to the // Boost Software License, Version 1.0. (See accompanying file // LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // See http://www.boost.org for most recent version. // Kai C++ compiler setup: #include "boost/config/compiler/common_edg.hpp" # if (__KCC_VERSION <= 4001) || !defined(BOOST_STRICT_CONFIG) // at least on Sun, the contents of
is not in namespace std # define BOOST_NO_STDC_NAMESPACE # endif // see also common_edg.hpp which needs a special check for __KCC # if !defined(_EXCEPTIONS) # define BOOST_NO_EXCEPTIONS # endif #define BOOST_COMPILER "Kai C++ version " BOOST_STRINGIZE(__KCC_VERSION) // // last known and checked version is 4001: #if (__KCC_VERSION > 4001) # if defined(BOOST_ASSERT_CONFIG) # error "Unknown compiler version - please run the configure tests and report the results" # endif #endif
kai.hpp
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