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路径: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\config\compiler\mpw.hpp
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// (C) Copyright John Maddock 2001 - 2002. // (C) Copyright Aleksey Gurtovoy 2002. // Use, modification and distribution are subject to the // Boost Software License, Version 1.0. (See accompanying file // LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // See http://www.boost.org for most recent version. // MPW C++ compilers setup: # if defined(__SC__) # define BOOST_COMPILER "MPW SCpp version " BOOST_STRINGIZE(__SC__) # elif defined(__MRC__) # define BOOST_COMPILER "MPW MrCpp version " BOOST_STRINGIZE(__MRC__) # else # error "Using MPW compiler configuration by mistake. Please update." # endif // // MPW 8.90: // #if (MPW_CPLUS <= 0x890) || !defined(BOOST_STRICT_CONFIG) # define BOOST_NO_CV_SPECIALIZATIONS # define BOOST_NO_DEPENDENT_NESTED_DERIVATIONS # define BOOST_NO_DEPENDENT_TYPES_IN_TEMPLATE_VALUE_PARAMETERS # define BOOST_NO_INCLASS_MEMBER_INITIALIZATION # define BOOST_NO_INTRINSIC_WCHAR_T # define BOOST_NO_TEMPLATE_PARTIAL_SPECIALIZATION # define BOOST_NO_USING_TEMPLATE # define BOOST_NO_CWCHAR # define BOOST_NO_LIMITS_COMPILE_TIME_CONSTANTS # define BOOST_NO_STD_ALLOCATOR /* actually a bug with const reference overloading */ #endif // // versions check: // we don't support MPW prior to version 8.9: #if MPW_CPLUS < 0x890 # error "Compiler not supported or configured - please reconfigure" #endif // // last known and checked version is 0x890: #if (MPW_CPLUS > 0x890) # if defined(BOOST_ASSERT_CONFIG) # error "Unknown compiler version - please run the configure tests and report the results" # endif #endif
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