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file_descriptor.hpp - Hosted on DriveHQ Cloud IT Platform
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路径: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\iostreams\device\file_descriptor.hpp
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// (C) Copyright 2008 CodeRage, LLC (turkanis at coderage dot com) // (C) Copyright 2003-2007 Jonathan Turkanis // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt.) // See http://www.boost.org/libs/iostreams for documentation. // Inspired by fdstream.hpp, (C) Copyright Nicolai M. Josuttis 2001, // available at http://www.josuttis.com/cppcode/fdstream.html. #ifndef BOOST_IOSTREAMS_FILE_DESCRIPTOR_HPP_INCLUDED #define BOOST_IOSTREAMS_FILE_DESCRIPTOR_HPP_INCLUDED #if defined(_MSC_VER) && (_MSC_VER >= 1020) # pragma once #endif #include
// file pathnames. #include
// intmax_t. #include
// tags. #include
#include
#include
#include
// openmode, seekdir, int types. #include
#include
// Must come last. #include
namespace boost { namespace iostreams { class BOOST_IOSTREAMS_DECL file_descriptor { public: #ifdef BOOST_IOSTREAMS_WINDOWS typedef void* handle_type; // A.k.a HANDLE #else typedef int handle_type; #endif typedef char char_type; struct category : seekable_device_tag, closable_tag { }; file_descriptor(); explicit file_descriptor(handle_type fd, bool close_on_exit = false); #ifdef BOOST_IOSTREAMS_WINDOWS explicit file_descriptor(int fd, bool close_on_exit = false); #endif explicit file_descriptor( const std::string& path, BOOST_IOS::openmode mode = BOOST_IOS::in | BOOST_IOS::out, BOOST_IOS::openmode base_mode = BOOST_IOS::in | BOOST_IOS::out ); explicit file_descriptor( const char* path, BOOST_IOS::openmode mode = BOOST_IOS::in | BOOST_IOS::out, BOOST_IOS::openmode base_mode = BOOST_IOS::in | BOOST_IOS::out ); void open( const std::string& path, BOOST_IOS::openmode = BOOST_IOS::in | BOOST_IOS::out, BOOST_IOS::openmode base_mode = BOOST_IOS::in | BOOST_IOS::out ); void open( const char* path, BOOST_IOS::openmode = BOOST_IOS::in | BOOST_IOS::out, BOOST_IOS::openmode base_mode = BOOST_IOS::in | BOOST_IOS::out ); bool is_open() const { return pimpl_->flags_ != 0; } std::streamsize read(char_type* s, std::streamsize n); std::streamsize write(const char_type* s, std::streamsize n); std::streampos seek(stream_offset off, BOOST_IOS::seekdir way); void close(); handle_type handle() const { return pimpl_->handle_; } private: struct impl { impl() : #ifdef BOOST_IOSTREAMS_WINDOWS handle_(reinterpret_cast
(-1)), #else handle_(-1), #endif flags_(0) { } impl(handle_type fd, bool close_on_exit) : handle_(fd), flags_(0) { if (close_on_exit) flags_ |= impl::close_on_exit; } ~impl() { if (flags_ & close_on_exit) close_impl(*this); } enum flags { close_on_exit = 1, append = 4 }; handle_type handle_; int flags_; }; friend struct impl; static void close_impl(impl&); #ifdef BOOST_IOSTREAMS_WINDOWS static handle_type int_to_handle(int fd); #endif shared_ptr
pimpl_; }; struct file_descriptor_source : private file_descriptor { #ifdef BOOST_IOSTREAMS_WINDOWS typedef void* handle_type; // A.k.a HANDLE #else typedef int handle_type; #endif typedef char char_type; struct category : input_seekable, device_tag, closable_tag { }; using file_descriptor::read; using file_descriptor::seek; using file_descriptor::open; using file_descriptor::is_open; using file_descriptor::close; using file_descriptor::handle; file_descriptor_source() { } explicit file_descriptor_source(handle_type fd, bool close_on_exit = false) : file_descriptor(fd, close_on_exit) { } #ifdef BOOST_IOSTREAMS_WINDOWS explicit file_descriptor_source(int fd, bool close_on_exit = false) : file_descriptor(fd, close_on_exit) { } #endif explicit file_descriptor_source( const std::string& path, BOOST_IOS::openmode m = BOOST_IOS::in ) : file_descriptor(path, m & ~BOOST_IOS::out, BOOST_IOS::in) { } explicit file_descriptor_source( const char* path, BOOST_IOS::openmode m = BOOST_IOS::in ) : file_descriptor(path, m & ~BOOST_IOS::out, BOOST_IOS::in) { } }; struct file_descriptor_sink : private file_descriptor { #ifdef BOOST_IOSTREAMS_WINDOWS typedef void* handle_type; // A.k.a HANDLE #else typedef int handle_type; #endif typedef char char_type; struct category : output_seekable, device_tag, closable_tag { }; using file_descriptor::write; using file_descriptor::seek; using file_descriptor::open; using file_descriptor::is_open; using file_descriptor::close; using file_descriptor::handle; file_descriptor_sink() { } explicit file_descriptor_sink(handle_type fd, bool close_on_exit = false) : file_descriptor(fd, close_on_exit) { } #ifdef BOOST_IOSTREAMS_WINDOWS explicit file_descriptor_sink(int fd, bool close_on_exit = false) : file_descriptor(fd, close_on_exit) { } #endif explicit file_descriptor_sink( const std::string& path, BOOST_IOS::openmode m = BOOST_IOS::out ) : file_descriptor(path, m & ~BOOST_IOS::in, BOOST_IOS::out) { } explicit file_descriptor_sink( const char* path, BOOST_IOS::openmode m = BOOST_IOS::out ) : file_descriptor(path, m & ~BOOST_IOS::in, BOOST_IOS::out) { } }; } } // End namespaces iostreams, boost. #include
// pops abi_suffix.hpp pragmas #endif // #ifndef BOOST_IOSTREAMS_FILE_DESCRIPTOR_HPP_INCLUDED
file_descriptor.hpp
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