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control_constructs_common.hpp - Hosted on DriveHQ Cloud IT Platform
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路径: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\lambda\detail\control_constructs_common.hpp
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// Boost Lambda Library -- control_constructs_common.hpp ------------------- // Copyright (C) 1999, 2000 Jaakko J�rvi (jaakko.jarvi@cs.utu.fi) // Copyright (C) 2000 Gary Powell (powellg@amazon.com) // // Distributed under the Boost Software License, Version 1.0. (See // accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // // For more information, see www.boost.org // -------------------------------------------------------------------------- #if !defined(BOOST_CONTROL_CONSTRUCTS_COMMON_HPP) #define BOOST_CONTROL_CONSTRUCTS_COMMON_HPP namespace boost { namespace lambda { // special types of lambda functors, used with control structures // to guarantee that they are composed correctly. template
class tagged_lambda_functor; template
class tagged_lambda_functor
> : public lambda_functor
{ public: tagged_lambda_functor(const Args& a) : lambda_functor
(a) {} tagged_lambda_functor(const lambda_functor
& a) : lambda_functor
(a) {} // for the no body cases in control structures. tagged_lambda_functor() : lambda_functor
() {} }; } // lambda } // boost #endif // BOOST_CONTROL_CONSTRUCTS_COMMON_HPP
control_constructs_common.hpp
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