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O1_size_impl.hpp - Hosted on DriveHQ Cloud IT Platform
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路径: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\mpl\aux_\O1_size_impl.hpp
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#ifndef BOOST_MPL_O1_SIZE_IMPL_HPP_INCLUDED #define BOOST_MPL_O1_SIZE_IMPL_HPP_INCLUDED // Copyright Aleksey Gurtovoy 2000-2004 // // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // // See http://www.boost.org/libs/mpl for documentation. // $Source$ // $Date: 2004-09-02 11:41:37 -0400 (Thu, 02 Sep 2004) $ // $Revision: 24874 $ #include
#include
#include
#include
#include
#include
#include
#include
namespace boost { namespace mpl { // default implementation - returns 'Sequence::size' if sequence has a 'size' // member, and -1 otherwise; conrete sequences might override it by // specializing either the 'O1_size_impl' or the primary 'O1_size' template # if !BOOST_WORKAROUND(BOOST_MSVC, < 1300) \ && !BOOST_WORKAROUND(__MWERKS__, BOOST_TESTED_AT(0x3003)) namespace aux { template< typename Sequence > struct O1_size_impl : Sequence::size { }; } template< typename Tag > struct O1_size_impl { template< typename Sequence > struct apply #if !defined(BOOST_MPL_CFG_NO_NESTED_FORWARDING) : if_< aux::has_size
, aux::O1_size_impl
, long_<-1> >::type { #else { typedef typename if_< aux::has_size
, aux::O1_size_impl
, long_<-1> >::type type; BOOST_STATIC_CONSTANT(long, value = (if_< aux::has_size
, aux::O1_size_impl
, long_<-1> >::type::value) ); #endif }; }; # else // BOOST_MSVC template< typename Tag > struct O1_size_impl { template< typename Sequence > struct apply : long_<-1> { }; }; # endif }} #endif // BOOST_MPL_O1_SIZE_IMPL_HPP_INCLUDED
O1_size_impl.hpp
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