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路径: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\numeric\ublas\fwd.hpp
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// // Copyright (c) 2000-2002 // Joerg Walter, Mathias Koch // // Distributed under the Boost Software License, Version 1.0. (See // accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // // The authors gratefully acknowledge the support of // GeNeSys mbH & Co. KG in producing this work. // #ifndef BOOST_UBLAS_FWD_H #define BOOST_UBLAS_FWD_H #include
namespace boost { namespace numeric { namespace ublas { // Storage types template
> class unbounded_array; template
> class bounded_array; template
class basic_range; template
class basic_slice; typedef basic_range<> range; typedef basic_slice<> slice; template
> class indirect_array; template
> > class map_std; template
> > class map_array; // Expression types struct scalar_tag {}; struct vector_tag {}; template
class vector_expression; template
class vector_container; template
class vector_reference; struct matrix_tag {}; template
class matrix_expression; template
class matrix_container; template
class matrix_reference; template
class vector_range; template
class vector_slice; template
> class vector_indirect; template
class matrix_row; template
class matrix_column; template
class matrix_vector_range; template
class matrix_vector_slice; template
> class matrix_vector_indirect; template
class matrix_range; template
class matrix_slice; template
> class matrix_indirect; template
> class vector; template
class bounded_vector; template
> class unit_vector; template
> class zero_vector; template
> class scalar_vector; template
class c_vector; // Sparse vectors template
> class mapped_vector; template
, class TA = unbounded_array
> class compressed_vector; template
, class TA = unbounded_array
> class coordinate_vector; // Matrix orientation type struct unknown_orientation_tag {}; struct row_major_tag {}; struct column_major_tag {}; // Matrix storage layout parameterisation template
struct basic_row_major; typedef basic_row_major<> row_major; template
struct basic_column_major; typedef basic_column_major<> column_major; template
> class matrix; template
class bounded_matrix; template
> class identity_matrix; template
> class zero_matrix; template
> class scalar_matrix; template
class c_matrix; template
> > class vector_of_vector; // Triangular matrix type struct lower_tag {}; struct upper_tag {}; struct unit_lower_tag : public lower_tag {}; struct unit_upper_tag : public upper_tag {}; struct strict_lower_tag : public lower_tag {}; struct strict_upper_tag : public upper_tag {}; // Triangular matrix parameterisation template
struct basic_full; typedef basic_full<> full; template
struct basic_lower; typedef basic_lower<> lower; template
struct basic_upper; typedef basic_upper<> upper; template
struct basic_unit_lower; typedef basic_unit_lower<> unit_lower; template
struct basic_unit_upper; typedef basic_unit_upper<> unit_upper; template
struct basic_strict_lower; typedef basic_strict_lower<> strict_lower; template
struct basic_strict_upper; typedef basic_strict_upper<> strict_upper; // Special matrices template
> class banded_matrix; template
> class diagonal_matrix; template
> class triangular_matrix; template
class triangular_adaptor; template
> class symmetric_matrix; template
class symmetric_adaptor; template
> class hermitian_matrix; template
class hermitian_adaptor; // Sparse matrices template
> class mapped_matrix; template
> > class mapped_vector_of_mapped_vector; template
, class TA = unbounded_array
> class compressed_matrix; template
, class TA = unbounded_array
> class coordinate_matrix; }}} #endif
fwd.hpp
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