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config.hpp - Hosted on DriveHQ Cloud IT Platform
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路径: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\python\detail\config.hpp
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// (C) Copyright David Abrahams 2000. // Distributed under the Boost Software License, Version 1.0. (See // accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // // The author gratefully acknowleges the support of Dragon Systems, Inc., in // producing this work. // Revision History: // 04 Mar 01 Some fixes so it will compile with Intel C++ (Dave Abrahams) #ifndef CONFIG_DWA052200_H_ # define CONFIG_DWA052200_H_ # include
# include
# ifdef BOOST_NO_OPERATORS_IN_NAMESPACE // A gcc bug forces some symbols into the global namespace # define BOOST_PYTHON_BEGIN_CONVERSION_NAMESPACE # define BOOST_PYTHON_END_CONVERSION_NAMESPACE # define BOOST_PYTHON_CONVERSION # define BOOST_PYTHON_IMPORT_CONVERSION(x) using ::x # else # define BOOST_PYTHON_BEGIN_CONVERSION_NAMESPACE namespace boost { namespace python { # define BOOST_PYTHON_END_CONVERSION_NAMESPACE }} // namespace boost::python # define BOOST_PYTHON_CONVERSION boost::python # define BOOST_PYTHON_IMPORT_CONVERSION(x) void never_defined() // so we can follow the macro with a ';' # endif # if defined(BOOST_MSVC) # if _MSC_VER < 1300 # define BOOST_MSVC6_OR_EARLIER 1 # endif # pragma warning (disable : 4786) // disable truncated debug symbols # pragma warning (disable : 4251) // disable exported dll function # pragma warning (disable : 4800) //'int' : forcing value to bool 'true' or 'false' # pragma warning (disable : 4275) // non dll-interface class # elif defined(__ICL) && __ICL < 600 // Intel C++ 5 # pragma warning(disable: 985) // identifier was truncated in debug information # endif // The STLport puts all of the standard 'C' library names in std (as far as the // user is concerned), but without it you need a fix if you're using MSVC or // Intel C++ # if defined(BOOST_NO_STDC_NAMESPACE) # define BOOST_CSTD_ # else # define BOOST_CSTD_ std # endif /***************************************************************************** * * Set up dll import/export options: * ****************************************************************************/ // backwards compatibility: #ifdef BOOST_PYTHON_STATIC_LIB # define BOOST_PYTHON_STATIC_LINK # elif !defined(BOOST_PYTHON_DYNAMIC_LIB) # define BOOST_PYTHON_DYNAMIC_LIB #endif #if defined(BOOST_PYTHON_DYNAMIC_LIB) # if !defined(_WIN32) && !defined(__CYGWIN__) \ && !defined(BOOST_PYTHON_USE_GCC_SYMBOL_VISIBILITY) \ && BOOST_WORKAROUND(__GNUC__, >= 3) && (__GNUC_MINOR__ >=5 || __GNUC__ > 3) # define BOOST_PYTHON_USE_GCC_SYMBOL_VISIBILITY 1 # endif # if BOOST_PYTHON_USE_GCC_SYMBOL_VISIBILITY # if defined(BOOST_PYTHON_SOURCE) # define BOOST_PYTHON_DECL __attribute__ ((visibility("default"))) # define BOOST_PYTHON_BUILD_DLL # else # define BOOST_PYTHON_DECL # endif # define BOOST_PYTHON_DECL_FORWARD # define BOOST_PYTHON_DECL_EXCEPTION __attribute__ ((visibility("default"))) # elif (defined(_WIN32) || defined(__CYGWIN__)) # if defined(BOOST_PYTHON_SOURCE) # define BOOST_PYTHON_DECL __declspec(dllexport) # define BOOST_PYTHON_BUILD_DLL # else # define BOOST_PYTHON_DECL __declspec(dllimport) # endif # endif #endif #ifndef BOOST_PYTHON_DECL # define BOOST_PYTHON_DECL #endif #ifndef BOOST_PYTHON_DECL_FORWARD # define BOOST_PYTHON_DECL_FORWARD BOOST_PYTHON_DECL #endif #ifndef BOOST_PYTHON_DECL_EXCEPTION # define BOOST_PYTHON_DECL_EXCEPTION BOOST_PYTHON_DECL #endif #if BOOST_WORKAROUND(__DECCXX_VER, BOOST_TESTED_AT(60590042)) // Replace broken Tru64/cxx offsetof macro # define BOOST_PYTHON_OFFSETOF(s_name, s_member) \ ((size_t)__INTADDR__(&(((s_name *)0)->s_member))) #else # define BOOST_PYTHON_OFFSETOF offsetof #endif // enable automatic library variant selection ------------------------------// #if !defined(BOOST_PYTHON_SOURCE) && !defined(BOOST_ALL_NO_LIB) && !defined(BOOST_PYTHON_NO_LIB) // // Set the name of our library, this will get undef'ed by auto_link.hpp // once it's done with it: // #define BOOST_LIB_NAME boost_python // // If we're importing code from a dll, then tell auto_link.hpp about it: // #ifdef BOOST_PYTHON_DYNAMIC_LIB # define BOOST_DYN_LINK #endif // // And include the header that does the work: // #include
#endif // auto-linking disabled #ifndef BOOST_PYTHON_NO_PY_SIGNATURES #define BOOST_PYTHON_SUPPORTS_PY_SIGNATURES // enables smooth transition #endif #endif // CONFIG_DWA052200_H_
config.hpp
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