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路径: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\regex\v4\protected_call.hpp
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/* * * Copyright (c) 2004 * John Maddock * * Use, modification and distribution are subject to the * Boost Software License, Version 1.0. (See accompanying file * LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) * */ /* * LOCATION: see http://www.boost.org for most recent version. * FILE basic_regex_creator.cpp * VERSION see
* DESCRIPTION: Declares template class basic_regex_creator which fills in * the data members of a regex_data object. */ #ifndef BOOST_REGEX_V4_PROTECTED_CALL_HPP #define BOOST_REGEX_V4_PROTECTED_CALL_HPP #ifdef BOOST_MSVC #pragma warning(push) #pragma warning(disable: 4103) #endif #ifdef BOOST_HAS_ABI_HEADERS # include BOOST_ABI_PREFIX #endif #ifdef BOOST_MSVC #pragma warning(pop) #endif namespace boost{ namespace re_detail{ class BOOST_REGEX_DECL abstract_protected_call { public: bool BOOST_REGEX_CALL execute()const; // this stops gcc-4 from complaining: virtual ~abstract_protected_call(){} private: virtual bool call()const = 0; }; template
class concrete_protected_call : public abstract_protected_call { public: typedef bool (T::*proc_type)(); concrete_protected_call(T* o, proc_type p) : obj(o), proc(p) {} private: virtual bool call()const; T* obj; proc_type proc; }; template
bool concrete_protected_call
::call()const { return (obj->*proc)(); } } } // namespace boost #ifdef BOOST_MSVC #pragma warning(push) #pragma warning(disable: 4103) #endif #ifdef BOOST_HAS_ABI_HEADERS # include BOOST_ABI_SUFFIX #endif #ifdef BOOST_MSVC #pragma warning(pop) #endif #endif
protected_call.hpp
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