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push_front_actor.hpp - Hosted on DriveHQ Cloud IT Platform
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路径: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\spirit\actor\push_front_actor.hpp
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/*============================================================================= Copyright (c) 2003 Jonathan de Halleux (dehalleux@pelikhan.com) http://spirit.sourceforge.net/ Use, modification and distribution is subject to the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) =============================================================================*/ #ifndef BOOST_SPIRIT_ACTOR_PUSH_FRONT_ACTOR_HPP #define BOOST_SPIRIT_ACTOR_PUSH_FRONT_ACTOR_HPP #include
#include
namespace boost { namespace spirit { /////////////////////////////////////////////////////////////////////////// // Summary: // // A semantic action policy that appends a value to the front of a // container. // (This doc uses convention available in actors.hpp) // // Actions (what it does and what ref, value_ref must support): // ref.push_front( value ); // ref.push_front( T::value_type(first,last) ); // ref.push_front( value_ref ); // // Policy name: // push_front_action // // Policy holder, corresponding helper method: // ref_value_actor, push_front_a( ref ); // ref_const_ref_actor, push_front_a( ref, value_ref ); // // () operators: both // // See also ref_value_actor and ref_const_ref_actor for more details. /////////////////////////////////////////////////////////////////////////// struct push_front_action { template< typename T, typename ValueT > void act(T& ref_, ValueT const& value_) const { ref_.push_front( value_ ); } template< typename T, typename IteratorT > void act( T& ref_, IteratorT const& first_, IteratorT const& last_ ) const { typedef typename T::value_type value_type; value_type value(first_,last_); ref_.push_front( value ); } }; template
inline ref_value_actor
push_front_a(T& ref_) { return ref_value_actor
(ref_); } template< typename T, typename ValueT > inline ref_const_ref_actor
push_front_a( T& ref_, ValueT const& value_ ) { return ref_const_ref_actor
(ref_,value_); } }} #endif
push_front_actor.hpp
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