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CEGUIScrollbarProperties.h - Hosted on DriveHQ Cloud IT Platform
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路径: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\ogre\include\CEGUI\elements\CEGUIScrollbarProperties.h
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/*********************************************************************** filename: CEGUIScrollbarProperties.h created: 10/7/2004 author: Paul D Turner purpose: Interface for Scrollbar properties *************************************************************************/ /*************************************************************************** * Copyright (C) 2004 - 2006 Paul D Turner & The CEGUI Development Team * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. ***************************************************************************/ #ifndef _CEGUIScrollbarProperties_h_ #define _CEGUIScrollbarProperties_h_ #include "CEGUIProperty.h" // Start of CEGUI namespace section namespace CEGUI { // Start of ScrollbarProperties namespace section /*! \brief Namespace containing all classes that make up the properties interface for the Scrollbar class */ namespace ScrollbarProperties { /*! \brief Property to access the document size for the Scrollbar. \par Usage: - Name: DocumentSize - Format: "[float]". \par Where: - [float] specifies the size of the document being scrolled (as defined by the client code). */ class DocumentSize : public Property { public: DocumentSize() : Property( "DocumentSize", "Property to get/set the document size for the Scrollbar. Value is a float.", "1.000000") {} String get(const PropertyReceiver* receiver) const; void set(PropertyReceiver* receiver, const String& value); }; /*! \brief Property to access the page size for the Scrollbar. \par Usage: - Name: PageSize - Format: "[float]". \par Where: - [float] specifies the size of the visible page (as defined by the client code). */ class PageSize : public Property { public: PageSize() : Property( "PageSize", "Property to get/set the page size for the Scrollbar. Value is a float.", "0.000000") {} String get(const PropertyReceiver* receiver) const; void set(PropertyReceiver* receiver, const String& value); }; /*! \brief Property to access the step size for the Scrollbar. \par Usage: - Name: StepSize - Format: "[float]". \par Where: - [float] specifies the size of the increase/decrease button step (as defined by the client code). */ class StepSize : public Property { public: StepSize() : Property( "StepSize", "Property to get/set the step size for the Scrollbar. Value is a float.", "1.000000") {} String get(const PropertyReceiver* receiver) const; void set(PropertyReceiver* receiver, const String& value); }; /*! \brief Property to access the overlap size for the Scrollbar. \par Usage: - Name: OverlapSize - Format: "[float]". \par Where: - [float] specifies the size of the per-page overlap (as defined by the client code). */ class OverlapSize : public Property { public: OverlapSize() : Property( "OverlapSize", "Property to get/set the overlap size for the Scrollbar. Value is a float.", "0.000000") {} String get(const PropertyReceiver* receiver) const; void set(PropertyReceiver* receiver, const String& value); }; /*! \brief Property to access the scroll position of the Scrollbar. \par Usage: - Name: ScrollPosition - Format: "[float]". \par Where: - [float] specifies the current scroll position / value of the Scrollbar. */ class ScrollPosition : public Property { public: ScrollPosition() : Property( "ScrollPosition", "Property to get/set the scroll position of the Scrollbar. Value is a float.", "0.000000") {} String get(const PropertyReceiver* receiver) const; void set(PropertyReceiver* receiver, const String& value); }; } // End of ScrollbarProperties namespace section } // End of CEGUI namespace section #endif // end of guard _CEGUIScrollbarProperties_h_
CEGUIScrollbarProperties.h
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