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CEGUIFalEnums.h - Hosted on DriveHQ Cloud IT Platform
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路径: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\ogre\include\CEGUI\falagard\CEGUIFalEnums.h
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/*********************************************************************** filename: CEGUIFalEnums.h created: Mon Jun 13 2005 author: Paul D Turner
*************************************************************************/ /*************************************************************************** * Copyright (C) 2004 - 2006 Paul D Turner & The CEGUI Development Team * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. ***************************************************************************/ #ifndef _CEGUIFalEnums_h_ #define _CEGUIFalEnums_h_ // Start of CEGUI namespace section namespace CEGUI { /*! \brief Enumeration of possible values to indicate what a given dimension represents. */ enum DimensionType { DT_LEFT_EDGE, //!< Dimension represents the left edge of some entity (same as DT_X_POSITION). DT_X_POSITION, //!< Dimension represents the x position of some entity (same as DT_LEFT_EDGE). DT_TOP_EDGE, //!< Dimension represents the top edge of some entity (same as DT_Y_POSITION). DT_Y_POSITION, //!< Dimension represents the y position of some entity (same as DT_TOP_EDGE). DT_RIGHT_EDGE, //!< Dimension represents the right edge of some entity. DT_BOTTOM_EDGE, //!< Dimension represents the bottom edge of some entity. DT_WIDTH, //!< Dimension represents the width of some entity. DT_HEIGHT, //!< Dimension represents the height of some entity. DT_X_OFFSET, //!< Dimension represents the x offset of some entity (usually only applies to an Image entity). DT_Y_OFFSET, //!< Dimension represents the y offset of some entity (usually only applies to an Image entity). DT_INVALID //!< Invalid / uninitialised DimensionType. }; /*! \brief Enumeration of possible values to indicate the vertical formatting to be used for an image component. */ enum VerticalFormatting { VF_TOP_ALIGNED, //!< Top of Image should be aligned with the top of the destination area. VF_CENTRE_ALIGNED, //!< Image should be vertically centred within the destination area. VF_BOTTOM_ALIGNED, //!< Bottom of Image should be aligned with the bottom of the destination area. VF_STRETCHED, //!< Image should be stretched vertically to fill the destination area. VF_TILED //!< Image should be tiled vertically to fill the destination area (bottom-most tile may be clipped). }; /*! \brief Enumeration of possible values to indicate the horizontal formatting to be used for an image component. */ enum HorizontalFormatting { HF_LEFT_ALIGNED, //!< Left of Image should be aligned with the left of the destination area. HF_CENTRE_ALIGNED, //!< Image should be horizontally centred within the destination area. HF_RIGHT_ALIGNED, //!< Right of Image should be aligned with the right of the destination area. HF_STRETCHED, //!< Image should be stretched horizontally to fill the destination area. HF_TILED //!< Image should be tiled horizontally to fill the destination area (right-most tile may be clipped). }; /*! \brief Enumeration of possible values to indicate the vertical formatting to be used for a text component. */ enum VerticalTextFormatting { VTF_TOP_ALIGNED, //!< Top of text should be aligned with the top of the destination area. VTF_CENTRE_ALIGNED, //!< text should be vertically centred within the destination area. VTF_BOTTOM_ALIGNED //!< Bottom of text should be aligned with the bottom of the destination area. }; /*! \brief Enumeration of possible values to indicate the horizontal formatting to be used for a text component. */ enum HorizontalTextFormatting { HTF_LEFT_ALIGNED, //!< Left of text should be aligned with the left of the destination area (single line of text only). HTF_RIGHT_ALIGNED, //!< Right of text should be aligned with the right of the destination area (single line of text only). HTF_CENTRE_ALIGNED, //!< text should be horizontally centred within the destination area (single line of text only). HTF_JUSTIFIED, //!< text should be spaced so that it takes the full width of the destination area (single line of text only). HTF_WORDWRAP_LEFT_ALIGNED, //!< Left of text should be aligned with the left of the destination area (word wrapped to multiple lines as needed). HTF_WORDWRAP_RIGHT_ALIGNED, //!< Right of text should be aligned with the right of the destination area (word wrapped to multiple lines as needed). HTF_WORDWRAP_CENTRE_ALIGNED, //!< text should be horizontally centred within the destination area (word wrapped to multiple lines as needed). HTF_WORDWRAP_JUSTIFIED //!< text should be spaced so that it takes the full width of the destination area (word wrapped to multiple lines as needed). }; /*! \brief Enumeration of possible values to indicate a particular font metric. */ enum FontMetricType { FMT_LINE_SPACING, //!< Vertical line spacing value for font. FMT_BASELINE, //!< Vertical baseline value for font. FMT_HORZ_EXTENT //!< Horizontal extent of a string. }; /*! \brief Enumeration of values representing mathematical operations on dimensions. */ enum DimensionOperator { DOP_NOOP, //!< Do nothing operator. DOP_ADD, //!< Dims should be added. DOP_SUBTRACT, //!< Dims should be subtracted. DOP_MULTIPLY, //!< Dims should be multiplied. DOP_DIVIDE //!< Dims should be divided. }; /*! \brief Enumeration of values referencing available images forming a frame component. */ enum FrameImageComponent { FIC_BACKGROUND, //!< References image used for the background. FIC_TOP_LEFT_CORNER, //!< References image used for the top-left corner. FIC_TOP_RIGHT_CORNER, //!< References image used for the top-right corner. FIC_BOTTOM_LEFT_CORNER, //!< References image used for the bottom-left corner. FIC_BOTTOM_RIGHT_CORNER, //!< References image used for the bottom-right corner. FIC_LEFT_EDGE, //!< References image used for the left edge. FIC_RIGHT_EDGE, //!< References image used for the right edge. FIC_TOP_EDGE, //!< References image used for the top edge. FIC_BOTTOM_EDGE, //!< References image used for the bottom edge. FIC_FRAME_IMAGE_COUNT //!< Max number of images for a frame. }; } // End of CEGUI namespace section #endif // end of guard _CEGUIFalEnums_h_
CEGUIFalEnums.h
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