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insert_range.hpp - Hosted on DriveHQ Cloud IT Platform
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路径: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\fusion\algorithm\transformation\insert_range.hpp
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/*============================================================================= Copyright (c) 2001-2006 Joel de Guzman Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) ==============================================================================*/ #if !defined(FUSION_INSERT_RANGE_009172005_1147) #define FUSION_INSERT_RANGE_009172005_1147 #include
#include
#include
#include
#include
#include
#include
#include
namespace boost { namespace fusion { namespace result_of { template
struct insert_range { typedef typename convert_iterator
::type pos_type; typedef typename result_of::begin
::type first_type; typedef typename result_of::end
::type last_type; typedef iterator_range
left_type; typedef iterator_range
right_type; typedef joint_view
left_insert_type; typedef joint_view
type; }; } template
inline typename result_of::insert_range
::type insert_range(Sequence const& seq, Position const& pos, Range const& range) { typedef result_of::insert_range
result_of; typedef typename result_of::left_type left_type; typedef typename result_of::right_type right_type; typedef typename result_of::left_insert_type left_insert_type; typedef typename result_of::type result; left_type left(fusion::begin(seq), convert_iterator
::call(pos)); right_type right(convert_iterator
::call(pos), fusion::end(seq)); left_insert_type left_insert(left, range); return result(left_insert, right); } }} #endif
insert_range.hpp
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