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repetitive_view.hpp - Hosted on DriveHQ Cloud IT Platform
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路径: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\fusion\view\repetitive_view\repetitive_view.hpp
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/*============================================================================= Copyright (c) 2007 Tobias Schwinger Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) ==============================================================================*/ #if !defined(BOOST_FUSION_REPETITIVE_REPETITIVE_VIEW_VIEW_HPP_INCLUDED) #define BOOST_FUSION_REPETITIVE_VIEW_REPETITIVE_VIEW_HPP_INCLUDED #include
#include
#include
#include
#include
#include
namespace boost { namespace fusion { struct repetitive_view_tag; struct fusion_sequence_tag; template
struct repetitive_view : sequence_base< repetitive_view
> { typedef repetitive_view_tag fusion_tag; typedef fusion_sequence_tag tag; // this gets picked up by MPL typedef mpl::true_ is_view; typedef single_pass_traversal_tag category; typedef typename boost::remove_reference
::type sequence_type; typedef typename mpl::if_
, Sequence, sequence_type&>::type stored_seq_type; repetitive_view(Sequence& seq) : seq(seq) {} stored_seq_type seq; }; }} #endif
repetitive_view.hpp
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