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repetitive_view_iterator.hpp - Hosted on DriveHQ Cloud IT Platform
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路径: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\fusion\view\repetitive_view\repetitive_view_iterator.hpp
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/*============================================================================= Copyright (c) 2007 Tobias Schwinger Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) ==============================================================================*/ #if !defined(BOOST_FUSION_REPETITIVE_VIEW_ITERATOR_HPP_INCLUDED) #define BOOST_FUSION_REPETITIVE_VIEW_HPP_ITERATOR_INCLUDED #include
#include
#include
#include
#include
#include
#include
#include
#include
namespace boost { namespace fusion { struct repetitive_view_iterator_tag; template
::type> struct repetitive_view_iterator : iterator_base< repetitive_view_iterator
> { typedef repetitive_view_iterator_tag fusion_tag; typedef Sequence sequence_type; typedef typename convert_iterator
::type pos_type; typedef typename convert_iterator
::type>::type first_type; typedef typename convert_iterator
::type>::type end_type; typedef single_pass_traversal_tag category; explicit repetitive_view_iterator(Sequence& seq) : seq(seq), pos(begin(seq)) {} repetitive_view_iterator(Sequence& seq, pos_type const& pos) : seq(seq), pos(pos) {} Sequence& seq; pos_type pos; }; }} #endif
repetitive_view_iterator.hpp
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