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dynamic_image_all.hpp - Hosted on DriveHQ Cloud IT Platform
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路径: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\gil\extension\dynamic_image\dynamic_image_all.hpp
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/* Copyright 2005-2007 Adobe Systems Incorporated Use, modification and distribution are subject to the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt). See http://opensource.adobe.com/gil for most recent version including documentation. */ /*************************************************************************************************/ #ifndef GIL_DYNAMICIMAGE_ALL_HPP #define GIL_DYNAMICIMAGE_ALL_HPP //////////////////////////////////////////////////////////////////////////////////////// /// \file /// \brief Includes all of the GIL dynamic image extension files, for convenience /// \author Lubomir Bourdev and Hailin Jin \n /// Adobe Systems Incorporated /// \date 2005-2007 \n Last updated on May 8, 2006 /// //////////////////////////////////////////////////////////////////////////////////////// #include "../../gil_all.hpp" #include "algorithm.hpp" #include "any_image.hpp" #include "apply_operation.hpp" #include "variant.hpp" #include "image_view_factory.hpp" #endif
dynamic_image_all.hpp
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