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路径: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\numeric\interval\compare\possible.hpp
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/* Boost interval/compare/possible.hpp template implementation file * * Copyright 2003 Guillaume Melquiond * * Distributed under the Boost Software License, Version 1.0. * (See accompanying file LICENSE_1_0.txt or * copy at http://www.boost.org/LICENSE_1_0.txt) */ #ifndef BOOST_NUMERIC_INTERVAL_COMPARE_POSSIBLE_HPP #define BOOST_NUMERIC_INTERVAL_COMPARE_POSSIBLE_HPP #include
#include
namespace boost { namespace numeric { namespace interval_lib { namespace compare { namespace possible { template
inline bool operator<(const interval
& x, const interval
& y) { if (detail::test_input(x, y)) throw comparison_error(); return x.lower() < y.upper(); } template
inline bool operator<(const interval
& x, const T& y) { if (detail::test_input(x, y)) throw comparison_error(); return x.lower() < y; } template
inline bool operator<=(const interval
& x, const interval
& y) { if (detail::test_input(x, y)) throw comparison_error(); return x.lower() <= y.upper(); } template
inline bool operator<=(const interval
& x, const T& y) { if (detail::test_input(x, y)) throw comparison_error(); return x.lower() <= y; } template
inline bool operator>(const interval
& x, const interval
& y) { if (detail::test_input(x, y)) throw comparison_error(); return x.upper() > y.lower(); } template
inline bool operator>(const interval
& x, const T& y) { if (detail::test_input(x, y)) throw comparison_error(); return x.upper() > y; } template
inline bool operator>=(const interval
& x, const interval
& y) { if (detail::test_input(x, y)) throw comparison_error(); return x.upper() >= y.lower(); } template
inline bool operator>=(const interval
& x, const T& y) { if (detail::test_input(x, y)) throw comparison_error(); return x.upper() >= y; } template
inline bool operator==(const interval
& x, const interval
& y) { if (detail::test_input(x, y)) throw comparison_error(); return x.lower() <= y.upper() && x.upper() >= y.lower(); } template
inline bool operator==(const interval
& x, const T& y) { if (detail::test_input(x, y)) throw comparison_error(); return x.lower() <= y && x.upper() >= y; } template
inline bool operator!=(const interval
& x, const interval
& y) { if (detail::test_input(x, y)) throw comparison_error(); return x.lower() != y.upper() || x.upper() != y.lower(); } template
inline bool operator!=(const interval
& x, const T& y) { if (detail::test_input(x, y)) throw comparison_error(); return x.lower() != y || x.upper() != y; } } // namespace possible } // namespace compare } // namespace interval_lib } // namespace numeric } // namespace boost #endif // BOOST_NUMERIC_INTERVAL_COMPARE_POSSIBLE_HPP
possible.hpp
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