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路径: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\numeric\interval\compare\tribool.hpp
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/* Boost interval/compare/tribool.hpp template implementation file * * Copyright 2002-2003 Guillaume Melquiond * * Distributed under the Boost Software License, Version 1.0. * (See accompanying file LICENSE_1_0.txt or * copy at http://www.boost.org/LICENSE_1_0.txt) */ #ifndef BOOST_NUMERIC_INTERVAL_COMPARE_TRIBOOL_HPP #define BOOST_NUMERIC_INTERVAL_COMPARE_TRIBOOL_HPP #include
#include
#include
namespace boost { namespace numeric { namespace interval_lib { namespace compare { namespace tribool { template
inline logic::tribool operator<(const interval
& x, const interval
& y) { if (detail::test_input(x, y)) throw comparison_error(); if (x.upper() < y.lower()) return true; if (x.lower() >= y.upper()) return false; return logic::indeterminate; } template
inline logic::tribool operator<(const interval
& x, const T& y) { if (detail::test_input(x, y)) throw comparison_error(); if (x.upper() < y) return true; if (x.lower() >= y) return false; return logic::indeterminate; } template
inline logic::tribool operator<=(const interval
& x, const interval
& y) { if (detail::test_input(x, y)) throw comparison_error(); if (x.upper() <= y.lower()) return true; if (x.lower() > y.upper()) return false; return logic::indeterminate; } template
inline logic::tribool operator<=(const interval
& x, const T& y) { if (detail::test_input(x, y)) throw comparison_error(); if (x.upper() <= y) return true; if (x.lower() > y) return false; return logic::indeterminate; } template
inline logic::tribool operator>(const interval
& x, const interval
& y) { if (detail::test_input(x, y)) throw comparison_error(); if (x.lower() > y.upper()) return true; if (x.upper() <= y.lower()) return false; return logic::indeterminate; } template
inline logic::tribool operator>(const interval
& x, const T& y) { if (detail::test_input(x, y)) throw comparison_error(); if (x.lower() > y) return true; if (x.upper() <= y) return false; return logic::indeterminate; } template
inline logic::tribool operator>=(const interval
& x, const interval
& y) { if (detail::test_input(x, y)) throw comparison_error(); if (x.lower() >= y.upper()) return true; if (x.upper() < y.lower()) return false; return logic::indeterminate; } template
inline logic::tribool operator>=(const interval
& x, const T& y) { if (detail::test_input(x, y)) throw comparison_error(); if (x.lower() >= y) return true; if (x.upper() < y) return false; return logic::indeterminate; } template
inline logic::tribool operator==(const interval
& x, const interval
& y) { if (detail::test_input(x, y)) throw comparison_error(); if (x.upper() == y.lower() && x.lower() == y.upper()) return true; if (x.upper() < y.lower() || x.lower() > y.upper()) return false; return logic::indeterminate; } template
inline logic::tribool operator==(const interval
& x, const T& y) { if (detail::test_input(x, y)) throw comparison_error(); if (x.upper() == y && x.lower() == y) return true; if (x.upper() < y || x.lower() > y) return false; return logic::indeterminate; } template
inline logic::tribool operator!=(const interval
& x, const interval
& y) { if (detail::test_input(x, y)) throw comparison_error(); if (x.upper() < y.lower() || x.lower() > y.upper()) return true; if (x.upper() == y.lower() && x.lower() == y.upper()) return false; return logic::indeterminate; } template
inline logic::tribool operator!=(const interval
& x, const T& y) { if (detail::test_input(x, y)) throw comparison_error(); if (x.upper() < y || x.lower() > y) return true; if (x.upper() == y && x.lower() == y) return false; return logic::indeterminate; } } // namespace tribool } // namespace compare } // namespace interval_lib } // namespace numeric } // namespace boost #endif // BOOST_NUMERIC_INTERVAL_COMPARE_TRIBOOL_HPP
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