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sparc_rounding_control.hpp - Hosted on DriveHQ Cloud IT Platform
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路径: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\numeric\interval\detail\sparc_rounding_control.hpp
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/* Boost interval/detail/sparc_rounding_control.hpp file * * Copyright 2000 Jens Maurer * Copyright 2002 Herv� Br�nnimann, Guillaume Melquiond, Sylvain Pion * * Distributed under the Boost Software License, Version 1.0. * (See accompanying file LICENSE_1_0.txt or * copy at http://www.boost.org/LICENSE_1_0.txt) * * The basic code in this file was kindly provided by Jeremy Siek. */ #ifndef BOOST_NUMERIC_INTERVAL_DETAIL_SPARC_ROUNDING_CONTROL_HPP #define BOOST_NUMERIC_INTERVAL_DETAIL_SPARC_ROUNDING_CONTROL_HPP #if !defined(sparc) && !defined(__sparc__) # error This header is only intended for SPARC CPUs. #endif #ifdef __SUNPRO_CC # include
#endif namespace boost { namespace numeric { namespace interval_lib { namespace detail { struct sparc_rounding_control { typedef unsigned int rounding_mode; static void set_rounding_mode(const rounding_mode& mode) { # if defined(__GNUC__) __asm__ __volatile__("ld %0, %%fsr" : : "m"(mode)); # elif defined (__SUNPRO_CC) fpsetround(fp_rnd(mode)); # elif defined(__KCC) asm("sethi %hi(mode), %o1"); asm("ld [%o1+%lo(mode)], %fsr"); # else # error Unsupported compiler for Sparc rounding control. # endif } static void get_rounding_mode(rounding_mode& mode) { # if defined(__GNUC__) __asm__ __volatile__("st %%fsr, %0" : "=m"(mode)); # elif defined (__SUNPRO_CC) mode = fpgetround(); # elif defined(__KCC) # error KCC on Sun SPARC get_round_mode: please fix me asm("st %fsr, [mode]"); # else # error Unsupported compiler for Sparc rounding control. # endif } #if defined(__SUNPRO_CC) static void downward() { set_rounding_mode(FP_RM); } static void upward() { set_rounding_mode(FP_RP); } static void to_nearest() { set_rounding_mode(FP_RN); } static void toward_zero() { set_rounding_mode(FP_RZ); } #else static void downward() { set_rounding_mode(0xc0000000); } static void upward() { set_rounding_mode(0x80000000); } static void to_nearest() { set_rounding_mode(0x00000000); } static void toward_zero() { set_rounding_mode(0x40000000); } #endif }; } // namespace detail extern "C" { float rintf(float); double rint(double); } template<> struct rounding_control
: detail::sparc_rounding_control { static const float& force_rounding(const float& x) { return x; } static float to_int(const float& x) { return rintf(x); } }; template<> struct rounding_control
: detail::sparc_rounding_control { static const double& force_rounding(const double& x) { return x; } static double to_int(const double& x) { return rint(x); } }; template<> struct rounding_control
: detail::sparc_rounding_control { static const long double& force_rounding(const long double& x) { return x; } static long double to_int(const long double& x) { return rint(x); } }; } // namespace interval_lib } // namespace numeric } // namespace boost #undef BOOST_NUMERIC_INTERVAL_NO_HARDWARE #endif /* BOOST_NUMERIC_INTERVAL_DETAIL_SPARC_ROUNDING_CONTROL_HPP */
sparc_rounding_control.hpp
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