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map10.hpp - Hosted on DriveHQ Cloud IT Platform
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路径: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\mpl\map\aux_\preprocessed\typeof_based\map10.hpp
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// Copyright Aleksey Gurtovoy 2000-2004 // Copyright David Abrahams 2003-2004 // // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // // Preprocessed version of "boost/mpl/map/map10.hpp" header // -- DO NOT modify by hand! namespace boost { namespace mpl { template< typename P0 > struct map1 : m_item< typename P0::first , typename P0::second , map0< > > { typedef map1 type; }; template< typename P0, typename P1 > struct map2 : m_item< typename P1::first , typename P1::second , map1
> { typedef map2 type; }; template< typename P0, typename P1, typename P2 > struct map3 : m_item< typename P2::first , typename P2::second , map2< P0,P1 > > { typedef map3 type; }; template< typename P0, typename P1, typename P2, typename P3 > struct map4 : m_item< typename P3::first , typename P3::second , map3< P0,P1,P2 > > { typedef map4 type; }; template< typename P0, typename P1, typename P2, typename P3, typename P4 > struct map5 : m_item< typename P4::first , typename P4::second , map4< P0,P1,P2,P3 > > { typedef map5 type; }; template< typename P0, typename P1, typename P2, typename P3, typename P4 , typename P5 > struct map6 : m_item< typename P5::first , typename P5::second , map5< P0,P1,P2,P3,P4 > > { typedef map6 type; }; template< typename P0, typename P1, typename P2, typename P3, typename P4 , typename P5, typename P6 > struct map7 : m_item< typename P6::first , typename P6::second , map6< P0,P1,P2,P3,P4,P5 > > { typedef map7 type; }; template< typename P0, typename P1, typename P2, typename P3, typename P4 , typename P5, typename P6, typename P7 > struct map8 : m_item< typename P7::first , typename P7::second , map7< P0,P1,P2,P3,P4,P5,P6 > > { typedef map8 type; }; template< typename P0, typename P1, typename P2, typename P3, typename P4 , typename P5, typename P6, typename P7, typename P8 > struct map9 : m_item< typename P8::first , typename P8::second , map8< P0,P1,P2,P3,P4,P5,P6,P7 > > { typedef map9 type; }; template< typename P0, typename P1, typename P2, typename P3, typename P4 , typename P5, typename P6, typename P7, typename P8, typename P9 > struct map10 : m_item< typename P9::first , typename P9::second , map9< P0,P1,P2,P3,P4,P5,P6,P7,P8 > > { typedef map10 type; }; }}
map10.hpp
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