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daeErrorHandler.cpp - Hosted on DriveHQ Cloud IT Platform
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路径: \\game3dprogramming\materials\DarkPuzzle\libs\bullet_sdk\Extras\COLLADA_DOM\src\dae\daeErrorHandler.cpp
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/* * Copyright 2006 Sony Computer Entertainment Inc. * * Licensed under the SCEA Shared Source License, Version 1.0 (the "License"); you may not use this * file except in compliance with the License. You may obtain a copy of the License at: * http://research.scea.com/scea_shared_source_license.html * * Unless required by applicable law or agreed to in writing, software distributed under the License * is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or * implied. See the License for the specific language governing permissions and limitations under the * License. */ #include
#include
daeErrorHandler *daeErrorHandler::_instance = NULL; daeBool daeErrorHandler::_default = false; daeErrorHandler::daeErrorHandler() { } daeErrorHandler::~daeErrorHandler() { if (_instance != NULL && _default ) { delete _instance; _instance = 0; } } void daeErrorHandler::setErrorHandler( daeErrorHandler *eh ) { if ( _instance != NULL && _default ) { delete _instance; } _instance = eh; } daeErrorHandler *daeErrorHandler::get() { if ( _instance == NULL ) { _instance = new stdErrPlugin(); _default = true; } return _instance; }
daeErrorHandler.cpp
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