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domSpline.h - Hosted on DriveHQ Cloud IT Platform
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路径: \\game3dprogramming\materials\DarkPuzzle\libs\bullet_sdk\Extras\COLLADA_DOM\include\1.4\dom\domSpline.h
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/* * Copyright 2006 Sony Computer Entertainment Inc. * * Licensed under the SCEA Shared Source License, Version 1.0 (the "License"); you may not use this * file except in compliance with the License. You may obtain a copy of the License at: * http://research.scea.com/scea_shared_source_license.html * * Unless required by applicable law or agreed to in writing, software distributed under the License * is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or * implied. See the License for the specific language governing permissions and limitations under the * License. */ #ifndef __domSpline_h__ #define __domSpline_h__ #include
#include
#include
#include
#include
/** * The spline element contains control vertex information sufficient to describe * basic splines. */ class domSpline : public daeElement { public: COLLADA_TYPE::TypeEnum getElementType() const { return COLLADA_TYPE::SPLINE; } public: class domControl_vertices; typedef daeSmartRef
domControl_verticesRef; typedef daeTArray
domControl_vertices_Array; /** * The control vertices element must occur exactly one time. It is used * to describe the CVs of the spline. */ class domControl_vertices : public daeElement { public: COLLADA_TYPE::TypeEnum getElementType() const { return COLLADA_TYPE::CONTROL_VERTICES; } protected: // Elements /** * The input element must occur at least one time. These inputs are local * inputs. @see domInput */ domInputLocal_Array elemInput_array; /** * The extra element may appear any number of times. @see domExtra */ domExtra_Array elemExtra_array; public: //Accessors and Mutators /** * Gets the input element array. * @return Returns a reference to the array of input elements. */ domInputLocal_Array &getInput_array() { return elemInput_array; } /** * Gets the input element array. * @return Returns a constant reference to the array of input elements. */ const domInputLocal_Array &getInput_array() const { return elemInput_array; } /** * Gets the extra element array. * @return Returns a reference to the array of extra elements. */ domExtra_Array &getExtra_array() { return elemExtra_array; } /** * Gets the extra element array. * @return Returns a constant reference to the array of extra elements. */ const domExtra_Array &getExtra_array() const { return elemExtra_array; } protected: /** * Constructor */ domControl_vertices() : elemInput_array(), elemExtra_array() {} /** * Destructor */ virtual ~domControl_vertices() {} /** * Copy Constructor */ domControl_vertices( const domControl_vertices &cpy ) : daeElement() { (void)cpy; } /** * Overloaded assignment operator */ virtual domControl_vertices &operator=( const domControl_vertices &cpy ) { (void)cpy; return *this; } public: // STATIC METHODS /** * Creates an instance of this class and returns a daeElementRef referencing it. * @param bytes The size allocated for this instance. * @return a daeElementRef referencing an instance of this object. */ static DLLSPEC daeElementRef create(daeInt bytes); /** * Creates a daeMetaElement object that describes this element in the meta object reflection framework. * If a daeMetaElement already exists it will return that instead of creating a new one. * @return A daeMetaElement describing this COLLADA element. */ static DLLSPEC daeMetaElement* registerElement(); public: // STATIC MEMBERS /** * The daeMetaElement that describes this element in the meta object reflection framework. */ static DLLSPEC daeMetaElement* _Meta; }; protected: // Attribute domBool attrClosed; protected: // Elements /** * The mesh element must contain one or more source elements. @see domSource */ domSource_Array elemSource_array; /** * The control vertices element must occur exactly one time. It is used * to describe the CVs of the spline. @see domControl_vertices */ domControl_verticesRef elemControl_vertices; /** * The extra element may appear any number of times. @see domExtra */ domExtra_Array elemExtra_array; public: //Accessors and Mutators /** * Gets the closed attribute. * @return Returns a domBool of the closed attribute. */ domBool getClosed() const { return attrClosed; } /** * Sets the closed attribute. * @param atClosed The new value for the closed attribute. */ void setClosed( domBool atClosed ) { attrClosed = atClosed; _validAttributeArray[0] = true; } /** * Gets the source element array. * @return Returns a reference to the array of source elements. */ domSource_Array &getSource_array() { return elemSource_array; } /** * Gets the source element array. * @return Returns a constant reference to the array of source elements. */ const domSource_Array &getSource_array() const { return elemSource_array; } /** * Gets the control_vertices element. * @return a daeSmartRef to the control_vertices element. */ const domControl_verticesRef getControl_vertices() const { return elemControl_vertices; } /** * Gets the extra element array. * @return Returns a reference to the array of extra elements. */ domExtra_Array &getExtra_array() { return elemExtra_array; } /** * Gets the extra element array. * @return Returns a constant reference to the array of extra elements. */ const domExtra_Array &getExtra_array() const { return elemExtra_array; } protected: /** * Constructor */ domSpline() : attrClosed(), elemSource_array(), elemControl_vertices(), elemExtra_array() {} /** * Destructor */ virtual ~domSpline() {} /** * Copy Constructor */ domSpline( const domSpline &cpy ) : daeElement() { (void)cpy; } /** * Overloaded assignment operator */ virtual domSpline &operator=( const domSpline &cpy ) { (void)cpy; return *this; } public: // STATIC METHODS /** * Creates an instance of this class and returns a daeElementRef referencing it. * @param bytes The size allocated for this instance. * @return a daeElementRef referencing an instance of this object. */ static DLLSPEC daeElementRef create(daeInt bytes); /** * Creates a daeMetaElement object that describes this element in the meta object reflection framework. * If a daeMetaElement already exists it will return that instead of creating a new one. * @return A daeMetaElement describing this COLLADA element. */ static DLLSPEC daeMetaElement* registerElement(); public: // STATIC MEMBERS /** * The daeMetaElement that describes this element in the meta object reflection framework. */ static DLLSPEC daeMetaElement* _Meta; }; #endif
domSpline.h
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