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CEGUI.h - Hosted on DriveHQ Cloud IT Platform
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路径: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\ogre\include\CEGUI\CEGUI.h
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/*********************************************************************** filename: CEGUI.h created: 21/2/2004 author: Paul D Turner purpose: Main system include for client code *************************************************************************/ /*************************************************************************** * Copyright (C) 2004 - 2006 Paul D Turner & The CEGUI Development Team * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. ***************************************************************************/ #ifndef _CEGUI_h_ #define _CEGUI_h_ // base stuff #include "CEGUIBase.h" #include "CEGUIString.h" #include "CEGUIRect.h" #include "CEGUIExceptions.h" #include "CEGUITexture.h" #include "CEGUIRenderer.h" #include "CEGUIImageset.h" #include "CEGUIImagesetManager.h" #include "CEGUILogger.h" #include "CEGUIMouseCursor.h" #include "CEGUIFont.h" #include "CEGUIFontManager.h" #include "CEGUIEventArgs.h" #include "CEGUIEvent.h" #include "CEGUIEventSet.h" #include "CEGUIGlobalEventSet.h" #include "CEGUIProperty.h" #include "CEGUIPropertySet.h" #include "CEGUIWindow.h" #include "CEGUIWindowFactory.h" #include "CEGUIWindowFactoryManager.h" #include "CEGUIWindowManager.h" #include "CEGUIWindowRenderer.h" #include "CEGUIWindowRendererManager.h" #include "CEGUIScheme.h" #include "CEGUISchemeManager.h" #include "CEGUISystem.h" #include "CEGUIScriptModule.h" #include "CEGUICoordConverter.h" #include "CEGUIPropertyHelper.h" // Falagard core system include #include "falagard/CEGUIFalWidgetLookManager.h" // gui elements #include "elements/CEGUIButtonBase.h" #include "elements/CEGUIPushButton.h" #include "elements/CEGUICheckbox.h" #include "elements/CEGUIRadioButton.h" #include "elements/CEGUITitlebar.h" #include "elements/CEGUIFrameWindow.h" #include "elements/CEGUIProgressBar.h" #include "elements/CEGUIEditbox.h" #include "elements/CEGUIThumb.h" #include "elements/CEGUISlider.h" #include "elements/CEGUIScrollbar.h" #include "elements/CEGUIListbox.h" #include "elements/CEGUICombobox.h" #include "elements/CEGUIListHeader.h" #include "elements/CEGUIMultiColumnList.h" #include "elements/CEGUIGUISheet.h" #include "elements/CEGUIListboxTextItem.h" #include "elements/CEGUIComboDropList.h" #include "elements/CEGUIMultiLineEditbox.h" #include "elements/CEGUITabButton.h" #include "elements/CEGUITabControl.h" #include "elements/CEGUISpinner.h" #include "elements/CEGUIDragContainer.h" #include "elements/CEGUIScrolledContainer.h" #include "elements/CEGUIScrollablePane.h" #include "elements/CEGUITooltip.h" #include "elements/CEGUIItemEntry.h" #include "elements/CEGUIMenuItem.h" #include "elements/CEGUIItemListBase.h" #include "elements/CEGUIMenuBase.h" #include "elements/CEGUIMenubar.h" #include "elements/CEGUIPopupMenu.h" #include "elements/CEGUIScrolledItemListBase.h" #include "elements/CEGUIItemListbox.h" #endif // end of guard _CEGUI_h_
CEGUI.h
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