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路径: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\numeric\interval\io.hpp
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/* Boost interval/io.hpp header file * * This file is only meant to provide a quick * implementation of the output operator. It is * provided for test programs that aren't even * interested in the precision of the results. * A real progam should define its own operators * and never include this header. * * Copyright 2003 Guillaume Melquiond * * Distributed under the Boost Software License, Version 1.0. * (See accompanying file LICENSE_1_0.txt or * copy at http://www.boost.org/LICENSE_1_0.txt) */ #ifndef BOOST_NUMERIC_INTERVAL_IO_HPP #define BOOST_NUMERIC_INTERVAL_IO_HPP #include
#include
#include
namespace boost { namespace numeric { template
std::basic_ostream
&operator<< (std::basic_ostream
&stream, interval
const &value) { if (empty(value)) return stream << "[]"; else return stream << '[' << lower(value) << ',' << upper(value) << ']'; } } // namespace numeric } // namespace boost #endif // BOOST_NUMERIC_INTERVAL_IO_HPP
io.hpp
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