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shared_mutex.hpp - Hosted on DriveHQ Cloud IT Platform
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路径: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\thread\pthread\shared_mutex.hpp
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#ifndef BOOST_THREAD_PTHREAD_SHARED_MUTEX_HPP #define BOOST_THREAD_PTHREAD_SHARED_MUTEX_HPP // (C) Copyright 2006-7 Anthony Williams // // Distributed under the Boost Software License, Version 1.0. (See // accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) #include
#include
#include
#include
#include
namespace boost { class shared_mutex { private: struct state_data { unsigned shared_count; bool exclusive; bool upgrade; bool exclusive_waiting_blocked; }; state_data state; boost::mutex state_change; boost::condition_variable shared_cond; boost::condition_variable exclusive_cond; boost::condition_variable upgrade_cond; void release_waiters() { exclusive_cond.notify_one(); shared_cond.notify_all(); } public: shared_mutex() { state_data state_={0}; state=state_; } ~shared_mutex() { } void lock_shared() { boost::this_thread::disable_interruption do_not_disturb; boost::mutex::scoped_lock lock(state_change); #ifdef BOOST_MSVC #pragma warning(push) #pragma warning(disable:4127) #endif while(true) #ifdef BOOST_MSVC #pragma warning(pop) #endif { if(!state.exclusive && !state.exclusive_waiting_blocked) { ++state.shared_count; return; } shared_cond.wait(lock); } } bool try_lock_shared() { boost::mutex::scoped_lock lock(state_change); if(state.exclusive || state.exclusive_waiting_blocked) { return false; } else { ++state.shared_count; return true; } } bool timed_lock_shared(system_time const& timeout) { boost::this_thread::disable_interruption do_not_disturb; boost::mutex::scoped_lock lock(state_change); #ifdef BOOST_MSVC #pragma warning(push) #pragma warning(disable:4127) #endif while(true) #ifdef BOOST_MSVC #pragma warning(pop) #endif { if(!state.exclusive && !state.exclusive_waiting_blocked) { ++state.shared_count; return true; } if(!shared_cond.timed_wait(lock,timeout)) { return false; } } } void unlock_shared() { boost::mutex::scoped_lock lock(state_change); bool const last_reader=!--state.shared_count; if(last_reader) { if(state.upgrade) { state.upgrade=false; state.exclusive=true; upgrade_cond.notify_one(); } else { state.exclusive_waiting_blocked=false; } release_waiters(); } } void lock() { boost::this_thread::disable_interruption do_not_disturb; boost::mutex::scoped_lock lock(state_change); #ifdef BOOST_MSVC #pragma warning(push) #pragma warning(disable:4127) #endif while(true) #ifdef BOOST_MSVC #pragma warning(pop) #endif { if(state.shared_count || state.exclusive) { state.exclusive_waiting_blocked=true; } else { state.exclusive=true; return; } exclusive_cond.wait(lock); } } bool timed_lock(system_time const& timeout) { boost::this_thread::disable_interruption do_not_disturb; boost::mutex::scoped_lock lock(state_change); #ifdef BOOST_MSVC #pragma warning(push) #pragma warning(disable:4127) #endif while(true) #ifdef BOOST_MSVC #pragma warning(pop) #endif { if(state.shared_count || state.exclusive) { state.exclusive_waiting_blocked=true; } else { state.exclusive=true; return true; } if(!exclusive_cond.timed_wait(lock,timeout)) { return false; } } } bool try_lock() { boost::mutex::scoped_lock lock(state_change); if(state.shared_count || state.exclusive) { return false; } else { state.exclusive=true; return true; } } void unlock() { boost::mutex::scoped_lock lock(state_change); state.exclusive=false; state.exclusive_waiting_blocked=false; release_waiters(); } void lock_upgrade() { boost::this_thread::disable_interruption do_not_disturb; boost::mutex::scoped_lock lock(state_change); #ifdef BOOST_MSVC #pragma warning(push) #pragma warning(disable:4127) #endif while(true) #ifdef BOOST_MSVC #pragma warning(pop) #endif { if(!state.exclusive && !state.exclusive_waiting_blocked && !state.upgrade) { ++state.shared_count; state.upgrade=true; return; } shared_cond.wait(lock); } } bool timed_lock_upgrade(system_time const& timeout) { boost::this_thread::disable_interruption do_not_disturb; boost::mutex::scoped_lock lock(state_change); #ifdef BOOST_MSVC #pragma warning(push) #pragma warning(disable:4127) #endif while(true) #ifdef BOOST_MSVC #pragma warning(pop) #endif { if(!state.exclusive && !state.exclusive_waiting_blocked && !state.upgrade) { ++state.shared_count; state.upgrade=true; return true; } if(!shared_cond.timed_wait(lock,timeout)) { return false; } } } bool try_lock_upgrade() { boost::mutex::scoped_lock lock(state_change); if(state.exclusive || state.exclusive_waiting_blocked || state.upgrade) { return false; } else { ++state.shared_count; state.upgrade=true; return true; } } void unlock_upgrade() { boost::mutex::scoped_lock lock(state_change); state.upgrade=false; bool const last_reader=!--state.shared_count; if(last_reader) { state.exclusive_waiting_blocked=false; release_waiters(); } } void unlock_upgrade_and_lock() { boost::this_thread::disable_interruption do_not_disturb; boost::mutex::scoped_lock lock(state_change); --state.shared_count; #ifdef BOOST_MSVC #pragma warning(push) #pragma warning(disable:4127) #endif while(true) #ifdef BOOST_MSVC #pragma warning(pop) #endif { if(!state.shared_count) { state.upgrade=false; state.exclusive=true; break; } upgrade_cond.wait(lock); } } void unlock_and_lock_upgrade() { boost::mutex::scoped_lock lock(state_change); state.exclusive=false; state.upgrade=true; ++state.shared_count; state.exclusive_waiting_blocked=false; release_waiters(); } void unlock_and_lock_shared() { boost::mutex::scoped_lock lock(state_change); state.exclusive=false; ++state.shared_count; state.exclusive_waiting_blocked=false; release_waiters(); } void unlock_upgrade_and_lock_shared() { boost::mutex::scoped_lock lock(state_change); state.upgrade=false; state.exclusive_waiting_blocked=false; release_waiters(); } }; } #endif
shared_mutex.hpp
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