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as_deque.hpp - Hosted on DriveHQ Cloud IT Platform
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路径: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\fusion\container\deque\detail\as_deque.hpp
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/*============================================================================= Copyright (c) 2001-2006 Joel de Guzman Copyright (c) 2006 Dan Marsden Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) ==============================================================================*/ #ifndef BOOST_PP_IS_ITERATING #if !defined(FUSION_AS_DEQUE_20061213_2210) #define FUSION_AS_DEQUE_20061213_2210 #include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
namespace boost { namespace fusion { namespace detail { template
struct as_deque; template <> struct as_deque<0> { template
struct apply { typedef deque<> type; }; template
static typename apply
::type call(Iterator) { return deque<>(); } }; #define BOOST_FUSION_NEXT_ITERATOR(z, n, data) \ typedef typename fusion::result_of::next
::type \ BOOST_PP_CAT(I, BOOST_PP_INC(n)); #define BOOST_FUSION_NEXT_CALL_ITERATOR(z, n, data) \ typename gen::BOOST_PP_CAT(I, BOOST_PP_INC(n)) \ BOOST_PP_CAT(i, BOOST_PP_INC(n)) = fusion::next(BOOST_PP_CAT(i, n)); #define BOOST_FUSION_VALUE_OF_ITERATOR(z, n, data) \ typedef typename fusion::result_of::value_of
::type \ BOOST_PP_CAT(T, n); #define BOOST_PP_FILENAME_1
#define BOOST_PP_ITERATION_LIMITS (1, FUSION_MAX_DEQUE_SIZE) #include BOOST_PP_ITERATE() #undef BOOST_FUSION_NEXT_ITERATOR #undef BOOST_FUSION_NEXT_CALL_ITERATOR #undef BOOST_FUSION_VALUE_OF_ITERATOR }}} #endif #else // defined(BOOST_PP_IS_ITERATING) /////////////////////////////////////////////////////////////////////////////// // // Preprocessor vertical repetition code // /////////////////////////////////////////////////////////////////////////////// #define N BOOST_PP_ITERATION() template <> struct as_deque
{ template
struct apply { BOOST_PP_REPEAT(N, BOOST_FUSION_NEXT_ITERATOR, _) BOOST_PP_REPEAT(N, BOOST_FUSION_VALUE_OF_ITERATOR, _) typedef deque
type; }; template
static typename apply
::type call(Iterator const& i0) { typedef apply
gen; typedef typename gen::type result; BOOST_PP_REPEAT(BOOST_PP_DEC(N), BOOST_FUSION_NEXT_CALL_ITERATOR, _) return result(BOOST_PP_ENUM_PARAMS(N, *i)); } }; #undef N #endif // defined(BOOST_PP_IS_ITERATING)
as_deque.hpp
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